With 450 people at its U.S. headquarters, Japan's Gree is chasing after the giant mobile game.
The company has grown to more than 16,000 developers in its network in a short time.
With execs from AT&T, LinkedIn, Tapjoy, and more, VentureBeat's upcoming Mobile Summit will be a high-powered gathering of mobile industry movers and shakers.
Chartboost's new boot camp will give international developers 10 days of learning in Silicon Valley preceding GDC.
We know apps sell well on Christmas, but what happens on Halloween? Chartboost knows.
Sequoia Capital led this round of funding for the mobile-ad network.
Thanksgiving saw an increase in downloads, but developers were caught off guard by it.
Chartboost has analyzed the best days to launch a mobile game and the busiest days to download.
Chartboost has seen explosive growth as developers try to reduce their user acquisition costs for mobile games.
While Apple's iOS 6 software was only release yesterday, about 15 percent of eligible devices have already upgraded, according to data from research firm Chitika.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
Chartboost's Kiosk program creates new revenue opportunities for mobile game developers.
Death Rally is a foot in the door for digital games at Remedy Entertainment. Maybe its next big thing will be a mobile game?
Chief executive and cofounder Si Shen discusses Papaya Mobile's new mobile traffic exchange, AppFlood.
Chartboost and TinyCo are launching a program to fuel the creation of games on Amazon’s Kindle Fire tablet. The endorsement shows that the Kindle Fire has a future as a platform for games and that two companies hope to drive …
In the past month, what app makers have to spend to get the attention of Apple device users has risen out of control. That’s a tough fact of life that could make survival hard in the Darwinian mobile app ecosystem. …