Newzoo warns of a gap between investor thinking and game-market opportunities

Investors are worried about the U.S. retail game market. But overall game-industry sales are at $68 billion, growing 7 percent a year.

The DeanBeat: 10 takeaways about game investments from GamesBeat 2012

We examined many investment issues at GamesBeat 2012. This week's DeanBeat distills them to the 10 most important.

Zynga’s 1.8 trillion minutes and other cool facts about the game industry

In honor of our fourth annual GamesBeat conference starting on Tuesday, we've dug out an interesting set of facts and numbers about the game industry.

The road ahead in gaming: Welcome to the Crossover Era

Crossing over from an existing market to an emerging one is what our GameBeat 2012 conference is all about. We're seeing this trend play out in every segment of games.

Game acquisitions heated up in the second quarter while investments slowed

Game industry acquisitions grew dramatically in the second quarter, putting 2012 on track to break records for game M&A deals, according to investment bank Digi-Capital. But investment into new game startups slowed somewhat in the first half of the year.…

GamesBeat 2012 analyzes the state of game investments

We’re pleased to announce that we have a panel on investing in the game business, one of the hottest investment categories of the past couple of years, at our annual GamesBeat 2012 conference on July 10-11 in San Francisco.

This …

Does console have a future?

While recent headlines such as “Game sales crash!” and “Games retail collapses!” don’t paint a rosy picture, I believe the report of the death of console games is an exaggeration. Yet an uncertain future faces those console games companies that …

The DeanBeat: The top 12 trends from the GDC

Too often, I flit from one conference to another like a wayward butterfly, trying to catch up with all the news. But the Game Developers Conference is one of my favorite events of the year because it places such a …

The DeanBeat: Tips from Ubisoft on making a happy game industry acquisition

It’s no secret that 2012 will be a year full of acquisitions in the game industry. Last year, investments grew 96 percent to $2 billion, while the value of acquisitions grew 160 percent to $3.4 billion, according to game-centric investment …

The DeanBeat: GamesBeat 2012 in July will focus on disruption, change, and innovation

We’ve unveiled our first speakers and other details for our fourth annual game conference, GamesBeat 2012. Our roster of speakers includes Will Wright, creator of blockbuster video games from Sim City to The Sims and Spore. Wright is now the …

Game investments doubled to $2B in 2011; acquisitions grew 160 percent

No matter how you look at it, the game industry is red hot.

The game industry had a record year for investments and acquisitions in 2011, according to an annual report by game investment advisor Digi-Capital. Private placement investments grew …

DeanBeat: Game companies went on a $2.8B buying spree in 2011

The social and mobile games gold rush inspired lots of investments in 2011, as venture capitalists tried to find the next Zynga. But the year was also a big one for acquisitions, particularly as big companies such as Electronic Arts …

DeanBeat: Game companies raised a record-breaking $1.54B in 2011

Game fundings destroyed the record book for fundings this year as 145 companies raised more than $1.540 billion in 2011, not counting initial public offerings.

In 2011, games took center stage. Game investment changed fundamentally during the year, as investors …

Game investments are on track to double fundings of 2010

Investments in game companies have accelerated once again, according to a study of third quarter game investments and acquisitions by Digi-Capital, a boutique game investment bank in London. If the current trend continues, game startups could raise double this year …

Reflections on GamesBeat 2011 and the road ahead in mobile games

Our well-attended GamesBeat 2011 conference took place this week, and here’s what you missed.

As I noted in a preview story on mobile games, the conference was all about the wide-open battle for control of the emerging mobile gaming market. …