By creating a platform, Disney seeks an answer to a business problem of having too many properties.
Disney's classic musical film will come to life in a new form with a motion-controlled exclusive game for Microsoft's consoles.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
Nintendo is touting the third-party support for its home console.
After 35 years of making games, the former Disney Interactive designer wants to give back.
What's everybody waiting for? We polled some of the most famous names in the game industry to find out about their most anticipated titles of 2013.
The Walt Disney Company is shifting gaming focus to mobile, social and the upcoming Disney Infinity.
The Disney conglomeration is using its vast resources to make a game like no one else can. It looks like it might even be fun, too.
Disney Interactive is the next big publisher to mix collectible figures and video games with its new Infinity project.
A score of new games should be ready for the new Nintendo console the day it comes out.
A talk with John Spinale, Disney Interactive's head of social games, at GamesBeat 2012.
In 1990, Sega created Castle of Illusion, a platformer starring Mickey Mouse, for its Genesis system. Now, more than twenty years later, Disney Interactive Studios is using that title as the inspiration for a new 2D sidescroller for the Nintendo 3DS.
New mobile entertainment software company Fun Machine likes its games to have a positive message.
The Walt Disney Company revealed that its Interactive Media division revenues increased 13% from the previous quarter. However, the group still recorded a loss of $70 million in the second fiscal quarter, an improvement over the $115 million loss they posted in the first quarter.
Disney Interactive Studios and game designer Warren Spector have revealed a sequel to 2010′s Wii-exclusive Epic Mickey.
Epic Mickey 2: The Power of Two will be a multiplatform release featuring drop-in drop-out cooperative play, with one player controlling Mickey and …
Facebook gamers are finally embracing well-known brands in their social games. That’s one of the conclusions from a panel on social games at the f8 conference for Facebook developers yesterday.
Sean Ryan (pictured left), director of game partnerships, pointed out …