Required listening: Ni no Kuni, Anarchy Reigns, and an interview with Aliens: Colonial Marines composer Kevin Riepl

Required listening is a new monthly feature focusing on game soundtracks and the people who lovingly create them. For the first edition, we'll take a look at Ni no Kuni: Wrath of the White Witch, DmC: Devil May Cry, and Anarchy Reigns, as well as an in-depth interview with Aliens: Colonial Marines composer Kevin Riepl.

Epic Games finally releases Epic Citadel on Android

The Epic Citadel tech demo preceded the release of Infinity Blade on iOS. Maybe Epic has the same planned for Android.

Experience earned in Gears of War: Judgment demo carries over to final game

A GameStop exclusive preorder bonus provides early access to a Gears of War: Judgement demo.

Life after Epic: Getting to know Cliff Bleszinski (exclusive interview, part three: his opinions on shooters)

The creator of Gears of Wars is finally free to give his thoughts on other shooters.

The DeanBeat: Game acquisitions rise 23 percent to $3.4B in 2012

The game industry set a new record for the money spent on acquisitions, but the number of deals dropped.

Life after Epic: Getting to know Cliff Bleszinski (exclusive interview, part two: his present and future)

The creator of Gears of War comes out of semiretirement to discuss his future.

Life after Epic: Getting to know Cliff Bleszinski (exclusive interview, part one: his past)

Game designer Cliff Bleszinski finally takes time out of his semi-retirement to talk about his career, his past persona, Gears of War, and more.

Silicon Knights pulls Too Human from Xbox Live Marketplace

Silicon Knights is likely enacting the court order to destroy unsold copies of Too Human.

Oculus Rift is virtual reality that won’t make you barf (hands-on preview)

Oculus VR's virtual-reality headset provides a real, immersive 3D experience.

Crytek’s chief: Nothing will beat Crysis 3′s graphics for at least two years (interview)

Cevat Yerli, chief executive of Crytek, says that Crysis 3 will be the new benchmark for PC gaming.

The DeanBeat: The accelerated change of the game industry

Waves of change in the game business could either sweep you aside or take you to a new shore.

Irrational Games pushes back BioShock Infinite release date

Irrational Games creative director Ken Levine explains what they're using the extra time for and why it's all executive vice president of development Rod Fergusson's fault.

Adobe launches new cloud-based game development tools

Software giant Adobe is working hard to win over game developers to its Flash platform.

The Wii games that never happened

The Wii is six years old in North America, and it is nearing the end of its life. It's safe to say that some of the games we expected will never happen.

The future of mainstream machinima films: A panel discussion inside Second Life

Will machinima films ever become mainstream? Check out this panel discussion held inside the Second Life virtual world.

Valve cofounder Gabe Newell going to be a hall of famer

Valve co-founder Gabe Newell is being honored for his contributions to the gaming industry at the 16th D.I.C.E. Awards on Thursday, Feb. 7, 2013.

Court orders Silicon Knights to recall and destroy Too Human (and more)

After finding that many of Silicon Knights' titles infringe on Epic Games' copyrights, the court want the offending products removed from the market.