Our GamesBeat team is exhausted after five days of covering the biggest show for game developers in San Francisco. Here’s a day-by-day roundup of the major stories that we wrote from the Game Developers Conference this week. We’ve also thrown in stories from Microsoft’s pre-GDC press event. As you can see, it was a busy week for game news.
Mobile analytics firm Flurry announced a new mobile app advertising platform called Flurry AppSpot.
Sponsored Post Flurry prides itself on helping companies make better apps, grow their audience and monetize their business. As we’ve grown as a company, we’ve continued to look for ways to help app developers succeed. For SXSW this year…
We decided to host the Mobile Summit last year after realizing that there aren’t many places for mobile leaders to sit down and have a conversation. There are plenty of mobile conferences out there, including our own annual , but those events can often be crowded, and don’t allow for the same sort of intimate discussions that our Mobile Summit fosters. This year we’re discussing five new issues facing the industry…
Good sales of Amazon’s Kindle Fire tablet led to significant gains for Google’s Android operating system in tablet market share during the fourth quarter of 2011, according to new data from mobile analytics firm Flurry.
The notion of the post-PC era may have legs to stand on, and Facebook could be playing a key role in the shift. This according to new data that highlights increasing mobile application usage at the expense of web consumption.
New and bored smartphone owners alike went on a download spree last week, with a record-breaking 1.2 billion iOS and Android apps downloaded between Dec. 25th and 31st.
Android devices more than doubled their typical activation rate over the Christmas weekend, with 3.7 million devices activated, according to Google’s Andy Rubin.
Christmas is a time for giving, and for many the gift this year was gadgets. Android and iOS devices saw a year-over-year 140 percent jump in activations this Christmas, with application downloads sailing past the historical norm.
The U.S. and China currently have the world’s largest potential smartphone and tablet markets, but many other countries are ripe for wider smart-device adoption in 2012.
Analytics is becoming the big science behind mobile games. And the folks at Apsalar are aiming at becoming the biggest propeller heads in the business.
Mobile app developers are choosing to develop apps for the Apple iOS (iPhone, iPad, iPod Touch) over Google’s Android mobile operating system, according to a new report by analytics firm Flurry.
Nintendo of America chief executive Reggie Fils-Aime recently confirmed that the next 3DS update, which is likely to arrive next month, will finally allow for paid downloadable content (DLC), according to an article by Develop Online.
Editor's Pick Playhaven started life as a gamer’s social network. Then it morphed into making communities for mobile games. Now, after its third pivot, the company is focused on how to make money for mobile app developers via a real-time game marketing platform.
Not everyone buys virtual goods in mobile games. But among those who do, the average purchase price is pretty big: $14.
Heyzap is expanding its offerings as a mobile platform provider. At first, it enabled users to “check in” to their mobile games to tell their friends what they’re playing. Now the company is analyzing the check-in data to offer free recommendations of Android games.
Developers are a critical battleground in the war of apps between Apple and Google. And Apple’s pulling ahead, according to Flurry’s latest stats.
Today we’re revealing the tenth group of speakers for our third annual GamesBeat 2011 conference. This group is a set of veterans who have spoken at our past conferences and have meaningful updates for our event on July 12-13 at the Palace Hotel in San Francisco. We like when our past speakers show up again with more to say.
Today we’re revealing the sixth set of speakers for our third annual GamesBeat 2011 conference. Our newest slate of speakers will be part of a panel on the free-to-play mobile gaming market. They include Jeferson Valadares, general manager of games at Flurry; Gabe Leydon, chief executive of Addmired; Lou Fasulo, chief operating officer of Z2Live, and Dave Casteluovo, CEO of Bolt Creative.