Real Networks’ GameHouse makes its run at social gaming

It has taken a while to get the engines revving, but the GameHouse division of Real Networks is now making its run at the social game market. The company has 3,000 casual games and 50 million unique users a month, but its traditional business has been disrupted. Now it is poised to start cranking out Facebook games that could be a lot more lucrative, according to an interview with GameHouse senior vice president Matt Hulett (pictured).