What the 7 million-dollar Kickstarter games of 2012 did right

Last year's $1 million-plus video game Kickstarters share common reasons for their success. Plus, the developers share their campaign tips for 2013.

Dungeon Siege developer Chris Taylor launches Kickstarter for Wildman title

Gas Powered Games founder Chris Taylor seeks to raise $1.1 million from fans for his new project.

How to fail up in the game business

At the Casual Connect conference in Seattle, five developers discussed what they've learned from their failures and how to structure a project for success.

Startup hopes to fund a Shadowrun MMO through Kickstarter

Developer Cliffhanger Productions seeks crowd-sourced backing for a massively multiplayer entry into the cyberpunk role-playing game franchise.

Shadowrun Returns raises $1.8M in Kickstarter campaign

Game developer Harebrained Schemes scored $1.8 million from more than 36,000 backers for Shadowrun Returns, the sequel to a fan-favorite cyberpunk role-playing game. This has become one of the most successful crowd-funding campaigns on Kickstarter.

Retro revival: PC games raise $6.7M and counting in Kickstarter campaigns

Kickstarter’s gone vogue. With a single, bold move by Double Fine’s Tim Schafer in early February, the crowdfunding web site propelled itself into the heart of the gaming community. Now, with the signing of the JOBS Act adding additional legitimacy, …

Shadowrun Returns Kickstarter surpasses $400k goal—Mac version coming, too

That didn't take long.

As expected, Harebrained Schemes' Shadowrun Returns Kickstarter project has surpassed their $400k goal. At the time of this writing, they are at $449,822 in funding.

Harebrained Schemes needs your help to resurrect Shadowrun

Developer Harebrained Schemes hopes to bring back the RPG classic Shadowrun in the form of Shadowrun Returns for tablets and PC. Of course they need the funding, so they’ve gone the way of Tim Schafer and Brian Fargo and launched …

With 6,000 followers, Zipline launches Moai game-dev platform

Zipline Games has attracted 6,000 game developers to its Moai game development platform. And now it’s formally launching version 1.0.

During the past year or so of testing, Seattle-based Zipline has tweaked its Moai development environment so that it can …

6L teams up with 16 mobile game developers and plans big marketing spend per title

6L, the social game company formerly known as 6waves Lolapps,is shifting its weight toward mobile games. The company has signed up 16 new independent developers as third-party partners and it plans to spend as much as $100,000 to market each …

Jordan Weisman launches Go Go Kiddo “babysitting” mobile app for young kids

Let’s face it. Tablets, smartphones and music players have become the new babysitters, taking that job away from television. With that in mind, game developer Jordan Weisman’s Go Go Kiddo startup has launched a new mobile app that entertains kids …

Reflections on GamesBeat 2011 and the road ahead in mobile games

Our well-attended GamesBeat 2011 conference took place this week, and here’s what you missed.

As I noted in a preview story on mobile games, the conference was all about the wide-open battle for control of the emerging mobile gaming market. …

Games industry vet Jordan Weisman: game technology is at its peak

Video game consoles have reached a point where they are so powerful that companies no longer need to focus on adding more horsepower to the devices, said game industry veteran and Harebrained Schemes founder Jordan Weisman.

“All the heavy lifting …

17 reasons to attend GamesBeat 2011

We’ve been writing a lot of posts about our speakers at GamesBeat 2011. But here’s a summary of why we think this will be the must-attend game conference for you.

We’re gathering the industry’s top CEOs, entrepreneurs, venture capitalists, investors, …