Why publishers stand between us and better games
To make better games, we need to lessen the importance we place on budget size.
To make better games, we need to lessen the importance we place on budget size.
Tides of Numenera has a few hours left to accept contributions from gamers.
Torment is now the second most successful video game project on Kickstarter.
With just days left in the Kickstarter campaign, InXile releases the first look at real Torment assets.
Chris Avellone will design a new companion character and overlook all other design decisions.
Torment gets Patrick Rothfuss if the crowdfunding campaign reaches $3.25 million.
The men behind two of the biggest recent crowdfunding projects speak out about one another's games.
Brian Fargo is raising more Kickstarter money to revive a beloved role-playing franchise, even before he finishes his last crowdfunded title.
Torment: Tides of Numenera's new website invites fans to join and offer input on its upcoming crowdfunding campaign.
Last year's $1 million-plus video game Kickstarters share common reasons for their success. Plus, the developers share their campaign tips for 2013.
Gas Powered Games founder Chris Taylor seeks to raise $1.1 million from fans for his new project.
We confirmed the existence of a Torment followup in December. Now the developers are finally talking details.
2012 went by fast. Here are the trends that mattered in gaming.
Guest Post Don't give up on cloud gaming just yet.
We've heard of developers hiring economists and military consultants for their games before, so why not scientists, too?
Brian Fargo's Wasteland franchise moves forward with the release of an early screenshot from the upcoming Wasteland 2.
Developers are learning that they can go to their fans, not merely the big publishers, to obtain funding for their games.
By taking advantage of EA's generosity, crowd-funded games will have a chance to reach Origin's growing audience of more than 12 million users worldwide.
We’re pleased to announce that we’ll have a panel on crowdfunding, one of the biggest changes to the funding of video game production that we’ve seen in a long time, at our annual GamesBeat 2012 conference on July 10-11 in …
Kickstarter’s gone vogue. With a single, bold move by Double Fine’s Tim Schafer in early February, the crowdfunding web site propelled itself into the heart of the gaming community. Now, with the signing of the JOBS Act adding additional legitimacy, …