Disney is featuring Toy Box levels that utilize player-generated content.
Irrational is also launching a $5 challenge pack today.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
A timeline begins to emerge for the release of BioShock Infinite’s story expansion.
The Columbia’s Finest DLC isn’t the anticipated story expansion.
Levine returns to his Hollywood roots.
Editor’s Pick Still have questions about BioShock Infinite? Maybe this will help.
The violent first-person shooter captures big numbers for publisher Take-Two Interactive.
As 3D scanner maker Artec explains, 3D scanning was core to the creation of Bioshock Infinite’s Elizabeth, one of the most believable characters ever created for a video game.
BioShock Infinite has huge potential for great downloadable content. These are the most likely possibilities.
Warning: Beware of major spoilers in the sky and deep blue sea!
Pay attention, Hollywood. “Amateur” cosplayers can teach you a thing or two about bringing our favorite video game characters to life.
Editor’s Pick Here are some suggestions for further study if you’d like to keep your BioShock Infinite experience going.
Editor’s Pick These review scores are quite interesting — and unexpected.
Editor’s Pick WATCH OUT FOR SPOILERS has become a familiar warning in discussions about Irrational’s big game. THIS POST HAS SPOILERS, TOO.
Editor’s Pick A growing number of industry voices claim BioShock Infinite’s extreme, gory violence hurts the game, but it’s integral to the message Infinite wants to send.
Irrational Games finally releases all of its proposed cover art options for BioShock Infinite.
The story of BioShock Infinite delves into subjects that were formerly unknown to video game narratives.
Irrational Games made a great character out of Elizabeth, but her design has a few critical flaws.
[SPOILER] It appears Irrational Games slipped quite an Easter egg into the first BioShock game.
This month, Required Listening speaks with veteran composer Garry Schyman about his work on BioShock Infinite and how he used simple string ensembles to bring the floating city Columbia to life.
I felt like a monster as I played through Bioshock Infinite — and that’s a good thing.
Vigors are the new Plasmids. Which ones will best help you rescue Elizabeth and leaves hundreds of charred corpses in your wake?
Editor’s Pick In development for over five years, Irrational finally releases its alternate-history first-person shooter, one that’s so good at transporting you to the sky city of Columbia that its little flaws really stick out.
Obama, the iOS App Store, and six Halo games are just a few of the things that happened since Irrational released BioShock.
Extreme in-game violence is OK when the blood is coming from a bunch of white supremacists.
The media onslaught begins with a minute-long TV spot.
BioShock Infinite’s newest trailer proves the game’s damsel in distress might be more powerful than the man sent to rescue her.
Let’s take a look back at the origins of System Shock 2 and why it’s still worth playing.
Get schooled on the ominous Songbird character in the upcoming first-person shooter.
What’s everybody waiting for? We polled some of the most famous names in the game industry to find out about their most anticipated titles of 2013.
Irrational Games releases a short history documentary for its upcoming first-person shooter.
Publisher 2K Games will give free bonus content to players who preorder the new BioShock.
Irrational Games is optimizing its first-person shooter in a number of ways for the PC platform.
Publisher 2K is compiling all previously released BioShock content into one Ultimate Rapture Edition.
You think the BioShock Infinite cover is bad? Here are five ways it could be worse.
Editor’s Pick In BioShock Infinite, developer Irrational Games presents a nuanced experience of 1912 U.S. race relations.
Irrational Games creative director Ken Levine explains what they’re using the extra time for and why it’s all executive vice president of development Rod Fergusson’s fault.
Anna Moleva, also known as Ormeli, will officially play the character Elizabeth from BioShock Infinite in an upcoming television ad while making special appearances at select events.
Despite a drop in employees, BioShock Infinite is well on its way to release.