The social and mobile games gold rush inspired lots of investments in 2011, as venture capitalists tried to find the next Zynga. But the year was also a big one for acquisitions, particularly as big companies such as Electronic Arts tried to outmaneuver the social game giant via acquisitions.
In partnership with the Humane Society, MindJolt SGN is launching a new game built around rescuing pets called Fluff Friends Rescue.
Zynga keeps spreading its bets around. It announced today that it is launching its Hanging With Friends game to Android mobile devices. The title is the fifth that the social game maker has launched on Android in recent months.
MindJolt got a lot of goodness with its acquisition of mobile game maker SGN back in April. Mobile game revenues now account for a third of MindJolt’s revenue and the company recently released five more mobile games.
Even high-quality games are still getting lost amid the thousands of apps on the various mobile app stores.
Our well-attended GamesBeat 2011 conference took place this week, and here’s what you missed.
Online gamers should on average generate $3 of value per hour, regardless of the game they are playing — and game designers should aim for that target, according to Bing Gordon, partner with venture capital firm Kleiner Perkins Caufield & Byers.
MindJolt, a social game company headed by MySpace co-founder Chris DeWolfe, has launched its first its first social gaming project built by a company it acquired in April.
MindJolt, the social game company headed by MySpace co-founder Chris DeWolfe, has added a mobile veteran to its staff in a move to expand to mobile social games.