With cash from Nexon, the CEO of Rumble Entertainment says he has time to get game quality just right.
Molten is working on a triple-A free-to-play game, but it’s not a MOBA or an MMORPG.
The chief financial officer of Nexon saw very little that would impact the future of the game industry at E3.
GamesBeat sifts through all the crap MMOs so that you don’t have to.
Is WildStar’s Pixar influence enough to differentiate it from the hundreds of other MMOs on the market?
Editor’s Pick The game industry set a new record for the money spent on acquisitions, but the number of deals dropped.
Layoffs are common at this time of year in the game industry.
Editor’s Pick Two online game companies may be putting a price on Valve.
GamesBeat sat down with ArenaNet Content Designer Mike Zadorojny to discuss the final days before launch, console ports of MMOs, and the future of MMO subscription models.
Guild Wars 2 publisher NCSoft and developer ArenaNet announced today that the long-awaited massively multiple online PC title finally has a release date.
GamesBeat sat down with studio president Mike O’Brien to talk about making a sequel to the game that turned the AAA MMO model on its head.
The biggest Guild Wars 2 beta weekend event ever is currently underway, with “hundreds of thousands” of players all making a mad dash for the beta servers at the same time. Naturally, quite a few of those people have had trouble accessing the game, and if you’re one of them, here are some helpful tips that may solve your issue.
Editor’s Pick 2012 will see some of the biggest releases ever in the massively multiplayer online role-playing game genre. GamesBeat has rounded up the most promising titles and asked their developers, “What makes your game unique?”
What makes a great mobile game? Eye popping visuals? Solid gameplay and controls? Ease of entry, pick up and play features? Are casual games the best suited for Apple’s disruptive gaming device? What about core gaming, is it yet possible on these magical devices? What about social games, shooters, platformers?
City of Heroes, an online role-playing game run by NCSoft, will now use a freemium model that makes money off the sale of premium goods in lieu of requiring all players to pay a subscription fee.