Mobile gaming is leading a surge in consumer spending.
A new report says home game play is growing, but it’s unclear what will happen on console approval.
Mobile is likely to disrupt PC-based social and casual games in China.
Tencent is giving Activision Blizzard a run for its money in the huge Chinese online gaming market.
Niko Partners releases a new report on the region that includes Indonesia, the Philippines, and Vietnam.
In honor of our fourth annual GamesBeat conference starting on Tuesday, we’ve dug out an interesting set of facts and numbers about the game industry.
The Southeast Asian online game market is expected to generate revenues of $1 billion by 2015, a figure that is effectively double the $474 anticipated revenues in 2011, according to research group Niko Partners.