Plantronics blesses e-sports, becomes official sponsor of League of Legends tournament

Plantronics will become the official headset sponsor of League of Legends Championship Series in a deal with Riot Games.

Dota 2 replaces World of Warcraft as Raptr’s third most-played game

The gaming social-network Raptr reveals the data for the 20 most-played games in April.

League of Legends is crushing World of Warcraft in China’s Internet cafes (exclusive)

Tencent is giving Activision Blizzard a run for its money in the huge Chinese online gaming market.

Victor Kislyi storms into mobile with World of Tanks: Blitz (interview)

Will the company get its 55 million PC players to shift to a mobile version of World of Tanks?

Infinite Crisis proves that superhuman brawls never get old (preview)

Turbine takes a break from its MMO duties with Infinite Crisis, a multiplayer online battle arena game that throws in parallel versions of famous DC superheroes like Batman and Wonder Woman.

League of Legends Season 3: Taking the ‘e’ out of e-sports

Coming out of a World Tournament that elevated e-sports' popularity into the big leagues, Riot Games is planning to take League of Legends mainstream by erasing the distinctions between sports and e-sports.

Arktos Entertainment acquires majority stake in game studio Hammerpoint Interactive (exclusive)

Arktos is on the acquisition path, adding a second major investment in a year.

‘Toxic’ League of Legends player responds to his 1-year ban

League of Legends developer Riot pummeled a top player with a 12-month ban.

How big is League of Legends? 12M daily users play for 1B hours each month, and 75 die every second (infographic)

Publisher Riot Games released an infographic to GamesBeat with some very specific factoids that illustrate just how large of an audience plays its League of Legends.

The DeanBeat: Raptr’s gamer data shows that building real communities pays off in profits (it’s the community, stupid)

Doing good by the community yields profits, so say the numbers from Raptr's social network for gamers.

Riot Games’s path to blockbuster expansion: League of Legends eSport tournaments

Riot Games hopes to turn its hit game League of Legends into a household name by dramatically expanding a professional-gaming league that rewards players with big prizes and recognition.

IGDA chief Gordon Bellamy joins Tencent

Gordon Bellamy resigns from the largest game developer association, the IGDA, for a position with China's Tencent.

The DeanBeat: 10 takeaways about game investments from GamesBeat 2012

We examined many investment issues at GamesBeat 2012. This week's DeanBeat distills them to the 10 most important.

Why China’s game business will hit $20B by 2016 (exclusive interview)

China has one of the most dynamic and unique game markets in the world. Rising from virtual non-existence a decade ago, and surviving a stage when every disk was pirated, the nation has become a force to be reckoned with …

Being really good at League of Legends could pay millions

Riot Games announced the details for the Season 2 World Championships Region and World Finals for League of Legends, including a $3 million prize pool for the entire event.

The second season of professional, competitive play for the popular free-to-play …

Meteor Entertainment raises $10M to fund Hawken online mech game (exclusive)

Meteor Entertainment has raised $10 million in a bid to launch a downloadable online game called Hawken. Aimed at hardcore gamers who battle each other online, Hawken is a fast-action shooting game where players can equip themselves with giant armored …