LaunchPad toys is making educational games, not Angry Birds-like ‘digital pacifiers’

LaunchPad Toys just released a new app, Toontastic Jr. Shrek, and has partnered with DreamWorks Animation. The goal is to make content creation accessible to kids at a very young age.

GamesBeat weekly roundup: Supercell raises $130M, BioShock Infinite tops March sales, and more …

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

The DeanBeat: Mobile monetization is the ‘biggest Achilles’ heel’ issue in the game industry

Mobile monetization is separating the industry into the haves and have-nots.

How GungHo Online Entertainment created Puzzle & Dragons, the surprise billion-dollar mobile game

The company's hit game is on its way to $1 billion in revenue, and its market value is bigger than Zynga's.

Unity’s David Helgason on why next-gen consoles are embracing indies (interview)

Unity is cutting deals with everyone, and that's a sign that indie game developers are critical to every platform.

Clash of Clans mobile gamemaker Supercell is raising more than $100M at an $800M valuation

Clash of Clans has proven to be an addictive game with high monetization.

First look at the Kennedy Space Center’s Angry Birds Space exhibit (gallery)

Angry Birds Space Encounter opens in the Kennedy Space Center Visitor Complex.

Old meets new as Angry Birds debuts on arcade machines

Dream Arcades will also launch titles like Cut the Rope on its retro-style arcade machines.

GamesBeat weekly roundup: Disney shuts down Junction Point, GTA V delayed

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Gaming consumes a great share of dollars spent on the Google and Apple app stores

December saw an astounding increase in revenues and downloads for mobile games.

The DeanBeat: Game acquisitions rise 23 percent to $3.4B in 2012

The game industry set a new record for the money spent on acquisitions, but the number of deals dropped.

AppSurfer adds tablet apps to web-based try-before-you-buy Android app demos

While a couple of bucks for an app may not be a big deal, no one wants to waste money. So try-before-you-buy is a great idea, especially for those apps that you can't full evaluate within the 15-minute Google Play refund period.

GamesBeat weekly roundup: THQ is bankrupt, Zynga shuts down 11 games

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

12 of the best games for your new mobile device

Those gifted with new mobile devices this holiday season have a world of fun awaiting their fingertips -- maybe too much fun.

GamesBeat weekly roundup: GLaDOS in Pacific Rim, more Black Ops II zombies, and Portal on a calculator

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.