Games like Dead Space and Call of Duty: Modern Warfare 3 drew inspiration from the unlikeliest places.
The video game developer best known for its work on the Tony Hawk and Guitar Hero franchises is trading in its skateboards and Les Pauls for AK-47s.
The lawsuit over the breakup of Infinity Ward and Activision Blizzard has been a proxy war between two industry giants.
Video game publisher Activision has announced that Call of Duty: Modern Warfare 3′s content season for Call of Duty Elite members on the PlayStation Network will kick off on February 28 with the release of two new multiplayer maps, Liberation and Piazza.
This year, with our ramped up our GamesBeat review team, we’ve taken our Game of the Year choices much more seriously than we have in the past. We asked our reviewers to select the semifinalists and then picked the final winners ourselves. But our vote on the best game of 2011 ended in a tie, so we had to hold a tie-breaker round to pick our winner.
With games like Uncharted 3: Drake’s Fortune sweeping us off our feet this holiday season, gamers are getting spoiled by video game “set pieces.” These are the crazy, over-the-top, movie-like action scenes that make your jaw drop. Like when Nathan Drake gets in a firefight on a cargo airplane with the ramp open and everything is being sucked out of the plane. As a player, you’re trying to get a bead on somebody shooting at you, but that damn wind just keeps blowing off your aim.
In the second of our trilogy of Modern Warfare 3 launch interviews, VentureBeat sat down with Mark Rubin, executive producer at Infinity Ward, to look back at the recent Call of Duty XP fan event, discuss the possibility of Modern Warfare Zombies, and more. (See our first interview with Bret Robbins of Sledgehammer Games here).
Editor’s note: This review contains some story spoilers.
As part of VentureBeat’s Modern Warfare 3 coverage leading up to our definitive review and the game’s release on Nov. 8, I had the chance to sit down with three of the pivotal members of the Call of Duty team to discuss the upcoming game, complain about Veteran difficulty, and talk about developer Infinity Ward’s take on Nazi zombies.
Editor's Pick NOTE: Each week, I’m writing a column on videogames called The DeanBeat that’s available to newsletter subscribers a day before it appears on the VentureBeat website. This week, my column was co-written with Matthew Lynley.
Last night, I took out dozens of enemies in a few rounds of Call of Duty Modern Warfare 3 multiplayer combat.
We saw lots of video games at the E3 trade show in Los Angeles last week.