Final Fantasy Online director defends monthly subscriptions in the golden age of free-to-play (exclusive)

Are MMOS with monthly subscriptions still a viable option for developers?

The Final Fantasy XIV director talks business, gameplay, and doing away with the Final Fantasy logo (interview)

After all, it's not every day a major game company -- especially a Japanese one -- publicly apologizes for releasing a subpar product. But it's even less common for that company to then spend millions more rebuilding that years-old title for a second shot at success.

Xbox One bound: Final Fantasy XV, Kingdom Hearts III aren’t PlayStation 4 exclusives

Two of Sony's E3 trump cards are now officially coming to the Xbox One.

Senior producer Jim Boone on taking Saints Row IV as far as it can go (until next time)

How do you get even more outrageous than Saints Row the Third? Senior producer Jim Boone talks about sexism, invading alien hordes, and taking Saints Row IV into the White House.

Thief is still an apprentice, but it’s learning fast (hands-on preview)

Though much improved over its GDC appearance, a hands-on playthrough of Eidos Montreal's new Thief reboot shows it hasn't quite mastered the art of the steal. Yet.

Final Fantasy Versus XIII is now Final Fantasy XV

It's been so long since we last saw Final Fantasy Versus XIII that Square-Enix dropped the "XIII" entirely in favor of a slightly bigger number.

Square Enix’s Murdered: Soul Suspect could be one of E3′s best original games (preview)

New property is a very original take on being a detective ghost investigating your own death.

GamesBeat weekly roundup: Google’s game service, EA axes online passes, and a look at The Last of Us

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Gree searches for the billion-dollar game from its swanky S.F. headquarters (interview)

With 450 people at its U.S. headquarters, Japan's Gree is chasing after the giant mobile game.

Thief takes major cues from Dishonored, the game inspired by Thief (preview)

The franchise that inspired a decade of action-stealth games makes a stunning return, stealing its protégés' best improvements and adding a few of its own. Now if only the stealth actually worked ... .

GamesBeat weekly roundup: GDC 2013, BioShock Infinite, Battlefield 4, and women in games

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.