GamePop’s partners will provide more than $200 worth of games for the GamePop console.
Games like Tiny Monsters move to the HTML5 ecosystem.
TinyCo’s affiliate revenue program is generating money for developer partners.
Amazon’s app store for Android has grown massively in popularity since the Kindle Fire was released in November 2011, doubling the number of developers who publish to the store and tripling the number of apps. Plus, Amazon says, hundreds of millions of apps have now been downloaded from the store.
Of course, that’s barely a blip on the Google’s radar, since the official Android market, Google Play, has seen more than 20 billion downloads on 600,000 apps.
Chartboost’s Kiosk program creates new revenue opportunities for mobile game developers.
Chief executive and cofounder Si Shen discusses Papaya Mobile’s new mobile traffic exchange, AppFlood.
Chartboost and TinyCo are launching a program to fuel the creation of games on Amazon’s Kindle Fire tablet. The endorsement shows that the Kindle Fire has a future as a platform for games and that two companies hope to drive an ecosystem that leads to a more vibrant game business.
With hundreds of thousands of mobile games available on smartphones, innovating isn’t that easy. But Pocket Gems hopes to stand out from the crowd with a unique voice-based game that it is unveiling today.
TinyCo’s report on how well its game Tiny Village is doing across multiple mobile platforms reveals that fragmentation might be to blame in the loss of revenue from Google Play releases.
TinyCo is launching a new mobile game called Tiny Village today. It’s the first game from the startup that uses the Griffin Engine, which allows the company to build social games once and deploy them on Apple iOS (iPhone, iPad, iPod Touch) and Android simultaneously.
Our well-attended GamesBeat 2011 conference took place this week, and here’s what you missed.
Storm8 has launched three strong games on Android mobile devices in recent weeks, bringing to 13 the number of titles the mobile game company has on Google’s mobile operating system. The titles are simple simulation and role-playing games — City Story, Fashion Story and Zoo Story. Graphically, they are like many other mobile games already available.
Today we’re revealing the eleventh group of speakers for our third annual GamesBeat 2011 conference. Our newest batch of speakers illustrates the wide variety of speakers and topics we’re getting for our event on July 12-13 at the Palace Hotel in San Francisco. We’ve got 66 speakers signed up and more are coming soon (see agenda).
Today we’re revealing the fourth set of speakers for our third annual GamesBeat 2011 conference. Our slate of speakers will include Tim Merel, managing director of Digi-Capital, Sana Choudary, co-founder of YetiZen game startup accelerator, and Jennifer Lu, director of business development at TinyCo.