Wedbush Securities analysts Michael Pacther and Nick McKay preview E3 for investors.
GameStop reported numerous losses for its second-quarter earnings, but digital sales rose.
Gamers could be playing the next Grand Theft Auto by next spring, analysts agree.
U.S. video game sales for the month of June are expected to be down 34 percent compared to a year ago, according to a forecast released overnight by analyst Michael Pachter of Wedbush Securities.
Nineteen big names in gaming answer the question, “What are you most excited to see at E3 this year?”
Activision Blizzard will report its first-fiscal-quarter earnings on Wednesday, May 9, after the market close. This will come two days after its arch-rival Electronic Arts reports its earnings, and the two together will paint a better picture of the grudge match between EA’s Star Wars: The Old Republic and Activision Blizzard’s flagship online game World of Warcraft.
Many eyes in the gaming industry will be on THQ on Thursday, Feb. 2 when it releases its financial results for the third quarter of fiscal 2012. The video game publisher’s future has been questioned recently after multiple layoffs, rumors of game cancellations, and poor stock performance.
Video game publisher THQ today announced it is officially shifting its focus from traditional kids’ licensed games to “core” franchises such as Saints Row, UFC, and Darksiders in order to become a more streamlined organization. The announcement comes after recent layoffs at its family division, Play THQ, and rumors that the struggling company was looking to cancel its 2014 lineup of titles.
Zynga co-founder and chief executive officer Mark Pincus said today that his company could double its number of paid subscribers.
The pundits were out in force today as they described the big drop in the stock market. Which quote was your favorite?
Today we’re revealing the ninth group of speakers for our third annual GamesBeat 2011 conference. These speakers are going to engage in a debate about The Shallow or the Deep End of Gaming. Trion Worlds’ Lars Buttler will argue that the deep end of the pool is where you want to be: the hardcore online games that take years to make and can last for years under subscription models. But Pocket Gem CEO Daniel Terry claims the “shallow” end of the pool is best: casual, short time demand games that are made by small teams in a matter of months. Which is the path to riches?