Gree searches for the billion-dollar game from its swanky S.F. headquarters (interview)

With 450 people at its U.S. headquarters, Japan's Gree is chasing after the giant mobile game.

GamesBeat weekly roundup: A new social gaming King, big Xbox announcement May 21, and more

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Aiming for better profits, Zynga cuts even deeper into once-beloved games (interview)

In wake of a second breakeven quarter, Zynga's No. 2 describes the social-gaming giant's latest strategy.

GamesBeat weekly roundup: Next Xbox rumors, BioShock Infinite talk, and more …

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Facebooker-turned-game dev Tam stays calm in the mobile storm (interview)

Storm8 has more than 400 million downloads and 10 million daily mobile gamers. Chief executive Perry Tam says it did that by being bold.

GamesBeat weekly roundup: Disney shutters LucasArts, Zynga tries to reinvigorate OMGPOP, and more

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

The DeanBeat: Mobile monetization is the ‘biggest Achilles’ heel’ issue in the game industry

Mobile monetization is separating the industry into the haves and have-nots.

How GungHo Online Entertainment created Puzzle & Dragons, the surprise billion-dollar mobile game

The company's hit game is on its way to $1 billion in revenue, and its market value is bigger than Zynga's.