Speakers

Co-Located With: MobileBeat2011

Adam Lavine

Adam Lavine
Founder and CEO
FunMobility

Adam Lavine has deep experience in technology, animation and the wireless industry. Prior to founding FunMail in 1999, (now FunMobility), Adam was founder and CEO of Specular International, a 3D graphics and animation software company whose customers included Disney, ABC Television and Industrial Light and Magic. Specular was sold to the publicly traded company, MetaTools in 1997, where Adam worked on streaming 3D technologies before leaving to found FunMail. Before Specular, Adam was an Animation Instructor at the University of Massachusetts at Amherst, where he produced and directed animations for the National Science Foundation. Adam graduated Cum Laude from the University of Massachusetts, where he holds degrees in English and Educational Computer Animation.

Anand Iyer

Anand Iyer
Dir. Product Management, Mobile
IGN

Anand Iyer is the Director of Product Management for Mobile at IGN Entertainment. In this role, he leads all mobile and connected systems related product efforts for IGN. Prior to IGN, Anand was a Senior Product Manager at Microsoft, where he worked on the Developer / Application Platform for Windows Phone 7. He joined Microsoft in January 2005 as a Developer Evangelist, Microsoft’s ambassador to the technical community of Northern California. During his tenure there, he was involved with several launches, including Visual Studio, SQL Server, Vista, Office and many others. Before joining Microsoft, Anand worked for Cisco Systems’ New Business Ventures team, pioneering XML-based manageability solutions. Anand has extensive experience software methodologies, and has worked on several development platforms. He has also earned two patent awards related to manageability solutions on networking platforms and has spoken at over a hundred conferences on a variety of topics. Anand graduated from Purdue University with a degree in Computer Engineering.

Andrej Nabergoj

Andrej Nabergoj
CEO
Outfit7

Born in Slovenia, Andrej Nabergoj co-founded and led internet start-ups in the U.S., Europe and Japan, including Httpool, a leading emerging markets online advertising network, and Noovo Games, a developer of social games.

Mr. Nabergoj lives in Palo Alto and is the founding CEO of Outfit7, one of the world’s leading and fastest growing mobile entertainment companies, with over 100 million downloads in the first year of operations.

Andrej also serves as chairman for YES, a charitable association of young leaders in Eastern Europe and was an advisor to USAID. Andrej is an active TEDster and co-curator of TEDx Silicon Valley. In 2009, the World Economic Forum in Davos named Andrej a Young Global Leader.

anthonyha

Anthony Ha
Tech Reporter
Adweeker

Anthony is covers technology and startups for Adweek. He previously worked as a senior editor at VentureBeat and as a reporter at the Hollister Free Lance, where he won awards from the California Newspaper Publishers Association for breaking news coverage and writing.

Bart Decrem

Bart Decrem
SVP
Disney Mobile

Bart Decrem is SVP and General Manager for Disney Mobile. Previously, Bart was the founder and CEO of Tapulous, a Palo Alto-based startup building fun and social apps for the iPhone, including the wildly successful rhythm game Tap Tap Revenge. Previously, Bart was the founding CEO of Flock, the social web browser company, and a co-founder of Eazel, a company working to make Linux easier to use. Bart also headed marketing and business affairs for the Firefox 1.0 launch. In between, Bart has been an Entrepreneur In Residence at Doll Capital Management and worked on a number of community projects. Bart was born and raised in Belgium, holds a JD from Stanford Law School. Bart has been featured as one of Fast Company’s 100 Most Creative People in Business (May 2009).

Baudouin Corman

Baudouin Corman
Vice President of Publishing, Americas
Gameloft

Baudouin Corman is Vice President of Publishing, Americas for Gameloft, a leading global publisher of digital and social games. In this role, he is responsible for spearheading the company’s publishing efforts in North America and Latin America.

Prior to his current position, he was Director of Sales for Gameloft’s Latin American division where he developed the distribution networks and local operations into a large scale business, making Gameloft the number one mobile games publisher in this region.

Baudouin currently resides in San Francisco.

Brett-Seyler

Brett Seyler
VP Strategy and GM Union
Unity Technologies

Brett Seyler is GM of Union, a business unit of Unity Technologies dedicated to distributing high quality 3D games on mobile phones, tablets, set-top boxes, connected TVs and other new platforms. He also serves as Unity Technologies’ VP of Strategy, where he focuses on new initiatives in R&D, licensing, platform adoption, customer acquisition, M&A and investment. Prior to Unity, he spent three years at GarageGames running the Torque game engine business and leading company-wide business development.

Brian Selzer

Brian Selzer
Co-Founder & CEO
Ogmento

Brian Selzer is the Co-Founder, President and Chief Creative Officer of Ogmento, Inc., a developer of geo-social, augmented reality games and entertainment. As a pioneering creative executive, Brian has made his career pushing the boundaries of digital media and interactive entertainment for over 15 years. He has created, produced, marketed and distributed online and mobile content to a client list that includes Fox, Universal, Warner Brothers, Sony, Activision, EA, Marvel, Hasbro, Nike and Lego. Brian is a recognized speaker at industry events and a sought after advisor for augmented reality initiatives.

Brian Wong

Brian Wong
Founder and CEO
kiip

Brian is the founder of kiip (pronounced “keep”), a mobile rewards network backed by True Ventures and Hummer Winblad. Kiip has raised over $4.4 million in funding to date and is redefining the advertising industry through a “moments” based value model, as opposed to the traditional attention based screen estate model. Very recently, Techcrunch and the Wall Street Journal called him the “youngest person to ever receive funding by a venture capital firm”. He was an early Bachelors of Commerce graduate from the University of British Columbia, graduating at the age of 18, after skipping four grades in elementary and high school.

He was recently lauded in Mashable as one of “The Top 5 Young Entrepreneurs to Watch”, and the Vancouver Sun called him “a budding internet visionary”. He was also recently a recipient of the Top 20 Under 20 awards in all of Canada, and the Impact Young Entrepreneur of the Year award. He is the youngest charter member of the C100, an invitation only Silicon Valley based organization of top Canadian entrepreneurs, executives, and venture capitalists.

Before starting kiip, Brian was responsible for key publisher and tech partnerships at the social news website Digg.com. He also launched the Digg Android mobile app, adding to the company’s rising mobile presence.

Charles Hudson

Charles Hudson
CEO and Co-founder
Bionic Panda Games

Charles Hudson is a Venture Partner with SoftTech VC and the CEO and Co-Founder of Bionic Panda Games, a mobile games company based in San Francisco, CA.

Until February 2010, he was the VP of Business Development for Serious Business, a leading producer of social games.
Zynga acquired Serious Business in February of 2010. Prior to Serious Business, Hudson worked at Gaia Interactive, Google, IronPort Systems, and In-Q-Tel. Hudson also founded Third Power LLC, a conference and events company that was acquired by WebMediaBrands (NASDAQ:WEBM). Charles holds an MBA and BA from Stanford University.

Chris Bergstresser

Chris Bergstresser
Executive VP
Miniclip

Chris Bergstresser is an industry veteran with over 20 years of experience driving the international growth of numerous top-selling and highly acclaimed video games. Bergstresser joined Miniclip in 2010 as the EVP & Commercial Director, where he runs business development, strategic & commercial partnerships, licensing, online and mobile publishing. He joined the board of directors of Edgevertise and the board of advisers for Games2win India Pvt Ltd. in 2010.

In 2008, Bergstresser co-founded and as CEO he led Vector Entertainment, creators of Vector City Racers. Vector City Racers saw incredible growth under Bergstresser’s leadership – over 500,000 registered users in 8 months. Prior to Vector Entertainment, he was Senior Vice President of publishing and online entertainment at Atari, Inc. There he established, managed and executed comprehensive publishing, product and online strategies, as well as created the casual games group for the international publisher. He built and grew a dedicated and monetizeable online community from 500,000 unique visitors to more than 2 million in only six months.

Prior to Atari, Bergstresser was the CEO of Gamer.TV, the leading producer of video game television shows for global syndication and online games. Under his direction, Gamer.TV’s syndication grew to 375 million households from 300,000 within just two years. Chris has also held key positions at some of the world’s top video game publishers including Konami, Climax (UK Games Development Studio) and Sega of America/Sega Channel. He attended Warnborough College in Oxford, England and is a graduate of San Francisco State University.

Colin-digiaro

Colin Digiaro
Chief Operating Officer
Mindjolt

Colin Digiaro is the COO of MindJolt, a leading game publisher and developer with successful mobile, social and web offerings. Colin oversees MindJolt’s business operations including mobile publishing, monetization, marketing, and human resources. Digiaro has spent the majority of his career helping to build and launch Internet start-ups. Prior to MindJolt, he served as the Co-President of Slingshot Labs Inc., an Internet Incubator wholly owned by NewsCorp Inc. Previously, as a co-founder of MySpace, he focused on monetization and strategy. Digiaro was credited with developing MySpace’s Sales strategy, ultimately generating over $700 million in annualized revenues, before stepping into the role of SVP of International Corporate Development where he was responsible for the deployment of MySpace’s global monetization footprint.

Dave Castelnuovo

Dave Castelnuovo
CEO
Bolt Creative

Dave Castelnuovo is a veteran flash developer, entrepreneur and consultant, and is half the team behind the iPhone sensation Pocket God. Castelnuovo founded Bolt Creative in 2001 as a flash development company and game studio, and helped to lead the indie charge onto the iPhone in 2008 and 2009. Castelnuovo has worked with a variety of internet technology companies throughout his career, as well as leading game publishers such as Electronic Arts.

David Marcus

David Marcus
Founder & CEO
Zong

David Marcus is the founder and CEO of Zong, the leading mobile payment service used by online gaming and social networking web sites. Zong is the mobile payment provider for Facebook Credits and also works with hundreds of leading destination sites, such as Sony Online, Gaia Online, IMVU and Aeria Games.

An experienced entrepreneur, David has created a number of successful venture-backed businesses. In 1996 in Geneva, Switzerland, David started his first company, GTN telecom, which became one of the top three alternative carriers in Switzerland and was acquired by World Access in 2000. That year, David went on to found Echovox, a leading mobile media monetization company that helps large media companies connect with their mobile audiences. In developing Echovox, David built a wide network of direct relationships and connections with mobile operators around the world. This formed the foundation for Zong, which was spun out of Echovox in 2010. David is based out of Silicon Valley.

Dean Takahashi

Dean Takahashi
Lead Writer, GamesBeat
VentureBeat

Dean Takahashi is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips, mobile, and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat.

Dennis Ryan

Dennis Ryan
EVP
Worldwide Publishing

Dennis joined PopCap in late 2005 and is responsible for PopCap’s global business development, sales, marketing, and product localization and distribution efforts. Prior to PopCap, Dennis held General Manager and Vice President positions at publicly-traded Click Commerce, Inc., where he ran a profitable business unit for market-leading collaborative commerce software. Previously, he was CEO of Allegis Corporation for five years when it pioneered on-demand delivery of channel management software. He was also CEO at Net-It Software, which developed intranet document management software, and Vice President at EO, Inc, which created early smartphone devices for AT&T. In 1987, Dennis was a founding team member of Claris Corporation (now FileMaker, Inc.) where he was group manager for information management products, including the ever-popular FileMaker database product line. Dennis started his career in product management and engineering at Apple Computer and IBM.

Dan-Oren

Dror Oren
Executive Director of SRI Ventures
SRI International

Dror Oren is the executive director of the SRI Ventures team at SRI International. In this role, Oren focuses on commercialization of technologies in information and computer sciences. He helps lead venture efforts from raw business concepts, through value proposition and business plan development, to the creation of a stand-alone spin-off company.

Oren has more than a decade of experience in software development and management, sales, marketing, and product management. Prior to joining SRI, he worked at VMware in the product marketing group, focusing on virtualization products, and bringing cloud computing to market. Previously, he was a product manager at NICE Systems Ltd., where he led a homeland security software product line. In that position, he oversaw marketing, business development and sales activities with customers and partners in more than 20 countries.

Earlier, Oren worked as the project manager and engineering team leader at Genesis System House Ltd., where he managed development teams and engineering projects for large-scale business intelligence and homeland security projects. He has also served as a Major in the Israel Defense Forces (IDF).

Oren holds an M.B.A. from the Stanford Graduate School of Business and a double major B.S. in computer science and biology from Tel Aviv University.

Eric Eldon

Eric Eldon
Editor
Inside Network

Eric Eldon is Editor of Inside Network’s news sites. Prior to Inside Network, Eric was the first employee at VentureBeat, a leading Silicon Valley technology publication, starting in 2007. There, he became an editor and the lead writer for social networking.

Prior to VentureBeat, Eric co-founded WriteWith, a writing software startup. Eric graduated from Stanford University with a degree in International Relations in 2005, where he reported and edited news for The Stanford Daily, and ran its business for a year.

Eric Goldberg

Eric Goldberg
Managing Director
Crossover Technologies

Eric is a 30-year veteran of the game, virtual world, consumer online, mobile, and monetisation sectors, in capacities ranging from game designer to executive.

Since 2002, Eric has served as an advisor, board member or consultant to consumer-facing technology companies, with a concentration on early-stage companies (including Digital Chocolate, Playdom [NYSE: DIS], PlaySpan [NYSE: V], and Social Game Universe) and leading public companies (including AT&T Wireless and Namco Bandai). He was previously president or co-founder of three start-up companies, including most recently one of the first US mobile game publishers. His award-winning game designs include Paranoia, Tales of the Arabian Nights, The Tom Peters Business School in a Box, and MadMaze, the first online game to draw one million players. Eric is a frequent speaker at game, mobile, and consumer online conferences on the issues that make or break venture-backed companies in those businesses.

Evan Kirchhoff

Evan Kirchhoff
Co-Founder
Qubop

Evan Kirchhoff is a co-founder of Qubop, a mobile game company specializing in motion, geolocation and augmented reality mechanics. Evan has been developing mobile content on both feature phone and smartphone platforms since 2002. Prior to Qubop, Evan was employee #1 at Ansca Mobile and Lead Architect on Corona SDK, their cross-platform development tool for iOS and Android, where he created core product features including Corona’s popular game physics API.

Evan previously worked for Adobe as a Senior Developer on the Verizon Wireless FlashCast project. In addition, Evan was the co-founder of Comrade Software, a mobile and web production company that created games for the carrier decks of both Verizon Wireless and Softbank Japan. Other Comrade clients included Sun Microsystems, Benchmark Capital, Nielsen Online, Seattle Sound Transit, the Dallas Federal Reserve, Blue Shield of California, and Ask.com.

Evan holds a BSc in Physics from the University of Manitoba, and reached ABD status in his PhD program at the University of Michigan, Ann Arbor.

Gabriel Leydon

Gabriel Leydon
Co-founder and CEO
Addmired

Gabriel Leydon is Co-founder and CEO of Addmired Inc, a mobile social gaming company that created top grossing hits iMob Online, Original Gangsatz and Global War. Before co founding Addmired, Gabriel spent seven years in the coin-op arcade business working at Atari, Tsunami Visual, and Global VR. Gabe is best known in the coin op for creating and designing the U.S. Armies first arcade game Americas Army.

Gene Becker

Gene Becker
Head of AR Strategy
Layar

Gene Becker is head of AR Strategy for Layar, responsible for building the creative and commercial ecosystem for the Layar augmented reality platform. Prior to joining Layar, Gene was a director at Hewlett-Packard where he led advanced research in mobile and ubiquitous computing, co-founded HP’s first cloud services business, and led worldwide R&D for extreme gaming and mobility brand Voodoo PC. He is the founder of consultancy Lightning Laboratories, a co-founder of the ARDevCamp unconference, and an MIT and Stanford alum.

George Jones

George Jones
Invention Media

George Jones is a lifelong gamer and a 17-year veteran of the videogame and technology industries. He started his career at Computer Gaming World in 1994 and since then has headed up editorial teams at CNET, GamePro, and, most recently, Maximum PC. George is currently starting up a new media company that will be devoted exclusively to exploring and explaining how tablet devices are revolutionizing industries across the planet, including gaming, education, business, Information Technology, and more.

Giancarlo Mori

Giancarlo Mori
Chief Creative Officer
Glu Mobile

Giancarlo Mori serves as Glu’s Chief Creative Officer, responsible for product ideation, strategy and production. Giancarlo has more than 20 years of experience in software development, 15 of which he spent as a senior/executive level in the video game industry. Recently, Giancarlo has provided creative and product leadership to several new gaming ventures, including Animal Logic, the award winning special effects and digital film studio. Previously, Giancarlo was at Activision as Vice President of Production, North American Studios, where he led the development of numerous titles based on original IP as well as established franchises, including the Tony Hawk series, Gun (the best-selling new IP of 2005), and several Dreamworks Animation games including Shrek and Over the Hedge. Prior to that, Giancarlo worked with Electronic Arts Canada, where he managed the development of the hugely successful FIFA Soccer and FIFA World Cup series; Microsoft Games Studios where he executive-produced many titles of the company’s Sports Games line; and with the Xbox Applications Group where he led the design and production of Xbox media applications in the social and lifestyle space for the Xbox 360. He holds an MSc. degree from the University of Florence.

Immad Akhund

Immad Akhund
Co-founder
Heyzap

Immad Akhund is a successful serial entrepreneur who is renowned for his deep knowledge of building social, mobile and gaming platforms. He is the co-founder and CEO of Heyzap.com, which recently launched its popular mobile game discovery app for Android and iOS. The app is integrated with some of the top mobile games and reached a million installs in less than 6 months.

He was previously co-founder and CTO of Clickpass.com which was acquired by Yola.com, 2009. Immad was raised in the UK where he studied Computer Science at Cambridge University and has co-founded 3 successful start-ups. He is globally respected within the entrepreneurial and gaming sphere.

Japheth Dillman

Japheth Dillman
Co-Founder & Chief Creative Officer
YetiZen

Japheth Dillman began making games over 20 years ago, taking collegiate courses in programming at the wee tender age of 10 in order to learn to program his own games. Starting out on his Tandy 500 and Apple III he was making adventure games (using ASCI art) and MUDs (text based multi-user dungeon) games. Japheth is equal parts Producer, Game Designer, and Evangelist. He is a veteran to the game space, having worked as an Executive Producer and Lead Designer at numerous studios such as Bigpoint, Digital Chocolate, Flying Wisdom Studios, Chugulu, Aftershock Innovations, and many others. A product visionary, Japheth drives feature roadmaps and game design in fast paced startups. Finding monumental success in mobile and social games, Japheth now has co-founded the YetiZen Game Accelerator program (www.YetiZen.com) to help other startups find monumental success and is the Chief Creative Officer. YetiZen ensures success through mentorship, team building, partnerships in the game space, and investment opportunities. YetiZen’s educational program for startups focuses on viral mechanics, monetization methods, gamification, analytics, distribution, business strategies, and game design.

Jason Citron

Jason Citron
Founder & CEO
OpenFeint

Jason is Founder & CEO of Aurora Feint Inc, developer of OpenFeint, the largest social gaming platform on the iPhone & iPod Touch. OpenFeint has over 40 million players and a presence on over 3,100 games live in the app store including mega-hits such as Space Invaders, Pocket God, Enigmo, geoDefense, and Bomberman along with many other Top 100 games. Aurora Feint has received strategic investments from DeNA and The9.

Jeferson Valadares

Jeferson Valadares
GM Games
Flurry

Jeferson has over 10 years of mobile and Facebook game studio leadership experience. Across his career, he has built critically-acclaimed original IP as well as titles for brands such as EA Sports FIFA, Harry Potter, Need for Speed and numerous Hasbro titles including Game of Life and Battleship. At Electronic Arts, Jeferson served first as Creative Director for EA Mobile, and then as Studio Director for Playfish for both Facebook and mobile games. Prior to that, he ran Digital Chocolate’s largest studio, based in Finland, responsible for mobile hits including Tower Bloxx, Crazy Penguin Catapult and Rollercoaster Rush. He began his career by founding his own mobile gaming company. Jeferson holds BS and MS degrees in Computer Science from the Universidade Federal de Pernambuco, the top ranked technical university in Brazil.

Joe Kraus

Joe Kraus
Partner
Google Ventures

Joe has been with Google Ventures since 2009, and his primary areas of focus are mobile, gaming, and local services.
Prior to Google Ventures, Joe was a two-time entrepreneur. In 1993, he co-founded Excite.com, an early Internet search engine, holding multiple positions in the company, including leadership roles in product, business development, and marketing. More recently, he co-founded JotSpot in 2004, a wiki company that was acquired by Google in 2006. While at Google, Joe had multiple product management roles including Blogger, Picasa, Sites, Friend Connect, and OpenSocial.

In addition, Joe has been an active angel investor in multiple companies, including LinkedIn, Aardvark (sold to Google in 2010), Kongregate, and OpenCandy. Joe is also on the board of the Electronic Frontier Foundation (EFF.org).

Joe received a B.A. from Stanford University.

josh-williams

Josh Williams
President and Chief Science Officer
Kontagent

Josh is responsible for strategic revenue projects, data science and analytic R&D at Kontagent. He helps drive Kontagent’s world class proprietary data processing platform and analysis algorithms forward and into new verticals and markets. A serial entrepreneur, Josh has led two successful start-ups to two large exits– the first as CTO at an early big data firm in real-time financial securities analysis which was acquired in 2003, and the second as CEO and CTO at a leading game technology company which was acquired in early 2007. In addition to his operating role, Josh participated as a significant investor in Kontagent’s A round and sits on the Board. Josh is an investor and loves helping other entrepreneurs however he can.

josh-hernandez

Joshua Hernandez
CEO
Tap Me, Inc.

Joshua has founded or participated in six startups since 1997. Taking the desire to develop games from a hobby to a career led him to found the game development studio that would become Tap.Me in 2009. After realizing the need to develop a better in-game advertising experience, Joshua and his fellow game developers pivoted the business to focus on developing the first in-game advertising platform for game developers by game developers.

Jude Gomila

Jude Gomila
Co-Founder
Heyzap

Jude Gomila is a serial entreprenuer and recognized as a thought-leader within the online gaming sector. He was born in the UK and graduated with Honors with a degree in engineering and business from the UK’s Cambridge University. He is the Co-Founder of Heyzap, a social discovery platform for mobile games and one of the fastest growing mobile apps. Heyzap is venture backed by Union Square Ventures, YCombinator and super angel Naval Ravikant. He is widely known and respected within the global gaming industry and passionate about accelerating technology. He blogs at www.judegomila.com

Julian-Farrior-pic-larger

Julian Farrior
Co-Founder and CEO
Backflip Studios

Julian Farrior is the founder and CEO of Backflip Studios, a mobile game company focused on bringing innovative and thoughtful titles to an expanding group of casual gamers. Backflip has had numerous top ranked apps and seen over 100,000,000 downloads in their first two years of operation. Their games, which include popular titles such as Paper Toss, Ragdoll Blaster, Shape Shift, Strike Knight and NinJump, are played by more than 3,000,000 users a day and more than 25,000,000 users a month. Prior to Backflip, Julian served as an angel investor and VP of BD/Operations at Earthscape, a company that also had early success in the app store. Previously, Julian spent seven years at Yahoo! in various management roles the most recent of which included heading up emerging markets search. He is a lifelong video and board gamer (in addition to an obsessive pinball nut) who hopes to see Ultima III soon delivered to the iPad. Julian received his undergraduate education at Colgate University and graduate education at Northwestern University.

Kevin Chou

Kevin Chou
CEO
Kabam

Kevin Chou is CEO and co-founder of Kabam, an interactive entertainment company leading the next wave in gaming – Hardcore Social Games. In the 18 months, Kevin has led a fast-paced company expansion, growing Kabam from a team of 20 people in one cramped office to a 450-person global company employing over 200 engineers with headquarters in Redwood City and additional offices/staff in San Francisco, Beijing and Luxembourg.

Today, Kabam is a clear leader in the emerging segment of Hardcore Social Games. The company’s studios focus on creating Massively Multiplayer Social Games (MMSGs), combining the best elements of traditional and social gaming to appeal to a growing audience of gamers looking for highly immersive social games. Kabam is going beyond “casual games” to design social games with features found in more traditional Strategy and RPG MMO games, games that gamers will play and enjoy on social platforms.

Kabam is leading the next generation of game companies that are built on the backbone of a social internet, resulting in major shifts in the $40 billion worldwide games industry. By combining the ease of access of social networks with a free to play business model for hardcore games, Kabam is disrupting traditional game distribution and business models, substantially increasing consumer value while reducing business risk.

Kevin Chou has been at the helm as the CEO leading the business, technology and scaling efforts at Kabam. He has a unique perspective on what it takes to be a nimble, and ultimately successful, company in today’s rapidly evolving marketplace.

Prior to co-founding Kabam, Kevin worked at global venture capital firm Canaan Partners, where he invested in 14 consumer technology and online media companies. Earlier in his career, Kevin advised public technology companies on M&A and corporate finance as part of Deutsche Bank’s investment banking technology practice. Kevin graduated magna cum laude and Phi Beta Kappa from UC Berkeley with a BS in business administration.

Kevin Henshaw

Kevin Henshaw
VP Business Development
IMVU

Kevin Henshaw is Vice President of Business Development and GM, Indirect Revenue at IMVU. He joined IMVU in July 2007 as Director of International Business Development. Prior to IMVU, Kevin spent over a decade with Adobe Systems, where he held a variety of sales, sales operations and product development roles. While based in Asia with Adobe, Kevin opened the company’s offices in Hong Kong, Taipei and Beijing. Later he moved to Sydney, Australia where he held an Asia-Pacific wide sales management role. While in Hong Kong, Kevin also served as the Asia sales manager for a relational database firm, and he spent several years with an IT consulting firm (acquired by Gartner).

Kris Duggan

Kris Duggan
CEO
Badgeville

Kris Duggan (CEO, Badgeville) is a serial entrepreneur with a passion for building innovative, fast-growing SaaS companies with thousands of delighted customers. He is dedicated to helping brands on the web increase user engagement by leveraging proven techniques from social gaming, gamification and loyalty. Badgeville, The Social Loyalty Platform, makes it easy for business leaders, smart marketers and innovative technologists to increase user loyalty and lifetime user value with proven techniques from social gaming. Using Badgeville, web and mobile sites can offer real-time rewards, achievements and reputation, while at the same time driving user behavior, achieving specific business goals, and measuring and optimizing user engagement. Badgeville customers include industry leaders such as Interscope Records, Discovery Communications, NBC, Bluefly.com, Major League Gaming, Deloitte Digital, and The Active Network. Badgeville was founded in 2010 and is based in Menlo Park, CA. Prior to founding Badgeville, Duggan worked in leadership roles at a variety of successful companies, including WebEx, and across a variety of verticals.

Lars Buttler

Lars Buttler
Founder & CEO
Trion Worlds, Inc.

Lars Buttler is a Founder and the CEO of Trion Worlds, Inc., the publisher and developer of games and original entertainment for the connected world. Trion’s first online game, RIFT™, launched worldwide on March 1, 2011, to critical and consumer acclaim. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media.

Prior to founding Trion, Buttler was the Vice President for Global Online at Electronic Arts, the world’s largest independent developer and publisher of interactive entertainment software. Buttler led EA’s strategy for online games and services and ran EA’s Online Studio, home to the pioneering Ultima Online MMOG franchise.

Before EA, Buttler served as Vice President for Leveraged Buyouts at the Carlyle Group, the premier global private equity firm, focusing on large-scale investments in entertainment, media, and telecommunications.

Prior to Carlyle, Buttler served as President of Wingcast Europe, a joint venture of QUALCOMM & Ford Motor Co., and a leading wireless in-vehicle media platform & interactive service network. He holds a Ph.D. in Engineering from Dortmund University and the Massachusetts Institute of Technology (MIT), and earned an M.B.A from Harvard Business School.

Laurent Gil

Laurent Gil
CEO
Viewdle

As CEO of Viewdle, Laurent leads the company’s technology, marketing, business, and corporate development strategy. Prior to Viewdle, Laurent spent over five years in investment banking as a senior investment banker in
corporate finance and capital markets at the French investment bank Credit Agricole. During his MBA at Wharton, Laurent helped establish a boutique investment bank in Brazil, which completed large transactions in the telecom
sector in Latin America. He co-founded and served as CFO of TAHO, a wireless internet service provider in Rio de Janeiro, which raised U.S. $10M in 2001 to develop a broadband wireless internet network in Latin America. Before
leaving Brazil, he co-created IdeaValley, the leading provider of electronic paper in Latin America. Most recently, Laurent spent two years in West Africa deploying wireless networks in high schools, for a non-profit organization he founded.

Lou Fasulo

Lou Fasulo
Chief Operating Officer
Z2Live

Lou is responsible for the day-to-day operations of Z2Live including production, marketing, operations and business development. He also oversees Z2Lives two hit francises, TradeNations and MetalStorm, both of which frequently appear in the top 25 grossing titles in the iTunes App Store.

Prior to Z2Live, Lou lead the Publishing Team at NY based Sonic Boom Games including portfolio planning, sales, business development and marketing for the leading mobile games and UGC applications publisher. Previous to Sonic Boom, Lou was the Vice President of Distribution at Vivendi Games Mobile, now Activision, where he lead sales and partner management, securing distribution for the company’s mobile products. Lou helped launched the award-winning Surviving High School game, among the first original IP’s on mobile that consistently ranked among the top selling titles in North America for two consecutive years.

Prior to Vivendi, Lou held management positions at AT&T Mobility (formerly Cingular Wireless), and oversaw content acquisition and product management of games and applications. Early in his career, Lou was a product manager at Earthlink. He also co-founded GroovePort, a company that launched one of the first digital music subscription services with content from over 70 labels. Lou received his Masters Degree in Engineering from Clarkson University.

Loyd Case

Loyd Case
Freelance Writer

Loyd Case is a freelance technology writer and analyst, focusing on PC and gaming related technologies. He has written about gaming hardware and game-related technology since 1994, when he took on the task of writing a roundup of PC graphics cards for Computer Gaming World — the first ever written specifically for computer gamers. Loyd has written extensively about PC and gaming technology for a variety of publications, including PC World, Maximum PC, ExtremeTech, Tested.com, Tom’s Hardware, PC Gamer and many others. He’s also written a couple of books on building high end gaming PCs. When he doesn’t have his head buried inside a PC, he dabbles in photography, PC gaming, board games, and home theater.

Margaret Wallace

Margaret Wallace
CEO
Playmatics & Shadow Government, Inc.

Margaret Wallace, CEO, Playmatics & Shadow Government, Inc. Margaret Wallace is an entrepreneur, gaming and media executive, with experience in creating both original IP and leveraging big brands in new ways. A recognized expert in the growing field gamification, she is CEO of Playmatics, a company dedicated to bringing rich user experiences to the Internet, in social media networks, and on a variety of connected platforms and products. She is also CEO of Shadow Government, Inc. — a social mobile start-up which recently raised a $1 million angel investment round to create an entirely new form of social gaming based on the gamification of real countries, systems, and worldwide events. Prior to these companies, Margaret was also CEO of venture-backed Rebel Monkey and of Skunk Studios, one of the first-ever casual game companies and gaming portals.

Mark Baxter

Mark Baxter
Co-Founder & VP Product
Vivity Labs

Mark Baxter is VP of Product & Creative and Co-founder of Vivity Labs, a developer of life-relevant casual gaming experiences across Mobile, Web and Social platforms, including Fit Brains, a casual brain gaming platform and Arookoo: Walk+Game, a connected iPhone app, website & social game that turns walking into a game. Mark was the President & Founder of Gnosis Games, a casual games studio with multiple #1 titles that was sold to Threewave Software, a developer of AAA games for PC and console. He has been in the games & digital media industry for more than 12 years as a designer and producer of AAA, casual, mobile and social games. Mark believes that games have great potential to be a powerful medium for self-improvement, and is dedicated to making this a reality.

Matt Marshall

Matt Marshall
Founder & Editor-in-Chief
VentureBeat

Matt is Founder and Editor-in-Chief of VentureBeat. In 2008 he also took on the role of Executive Producer of DEMO, the premiere launchpad event for emerging technologies. Prior to starting VentureBeat, Matt covered the venture capital beat for the San Jose Mercury News from 2001 to 2006. He significantly expanded the newspaper’s coverage of venture capital during that time, in daily articles and a weekly column called the VC Insider, and then online with his blog SiliconBeat. Matt was awarded Journalist of the Year by the Northern California Society of Professional Journalists in 2002, and the James Madison Freedom of Information award in 2003. These awards were for a series of articles he wrote in conjunction with two successful Mercury News lawsuits, in part instigated by Matt, against California’s public pension fund (CalPERS) and the University of California. As a result of these laws suits, public employees now have full access to information on the performance of their retirement investments. Matt was a correspondent for the Wall Street Journal in Bonn, Germany from 1995 through 1998. In 1999 he wrote a book while in Germany, “The Bank: the Birth of Europe’s Central Bank and the Rebirth of European Power” (Random House, 1999). He has also written for the Washington Post and several other publications. Matt holds a PhD in Government and an MA in German and European Studies from Georgetown University.

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Michael Agustin
Co-founder & Chief Product Officer
GameSalad

Michael Agustin co-founded GameSalad with the intention of making media creation a lifestyle accessible to everyone, not simply a tool for the technically literate. In a previous life, Michael designed tools and artificial intelligence (AI) at Edge of Reality for console games such as Pitfall: The Lost Expedition and Sharktale. He was also part of Apple’s Platform Experience Group assigned to work on the MacOS X operating system. Most recently, he was a designer and programmer at Three Rings for the online game Bang! Howdy.

Michael earned a master’s degree in entertainment technology from Carnegie Mellon University where his primary research was focused on the rapid ideation and prototyping of games. He received his Bachelor’s degree in computer science, with a minor in business, from The University of Texas at Austin.

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Michael Oiknine
CEO
Apsalar

Michael has over 10 years of experience in the behavioral targeting and analytics industry. A serial entrepreneur, Michael founded his first company, Kefta, a SaaS provider of behavioral targeting services for large web entities. Eventually selling the company in 2007 to Acxiom Corp.,Michael is now leveraging his deep knowledge of analytics and behavioral targeting and applying them to the mobile app ecosystem. He is currently CEO and co-founder of Apsalar, a behavioral targeting, optimization and analytics platform for mobile apps.

After earning his MBA from Harvard to complement his MS in Engineering from École Centrale Lyon in France, Michael was the managing director of GiSMo, a mobile payment startup owned by Millicom International Cellular and a consultant with Altis.

Neil Young

Neil Young
Founder & CEO
ngmoco

Neil Young is the founder and CEO of iPhone-game maker ngmoco, which he started in June of 2008. Young started the company after 11 years working at Electronic Arts, most recently as the Group General Manager of the EA|Blueprint Studio group that included Maxis (creators of Spore™ & The Sims™) and EA’s collaborative partnership with Steven Spielberg. Neil joined Electronic Arts in 1997 as the General Manager of EA’s Origin Systems subsidiary, where he supervised the launch of the world’s first Massively Multiplayer Online Role-Playing game, UltimaOnline™.

Prior to EA/Blueprint, Neil served both as Vice President and General Manager of EA Los Angeles (EALA) and EA Maxis, where he oversaw all aspects of the studios responsible for the blockbuster franchises Medal of Honor™, Command &Conquer™, The Lord of the Rings™ & The Sims™. In 2002 and 2003, Young also led the development of the first The Lord of the Rings games at EA Redwood Shores – The Lord of the Rings™: The Two Towers™ and The Lord of the Rings™: The Return of the King™.

In addition to his other producing and management credits, he was also the creator and driving force behind Majestic™, the first Alternate Reality Game (ARG) and a pioneering internet experience that blurred the line between fiction and reality by engaging players through non-traditional gaming media.

Nicole Lazzaro

Nicole Lazzaro
President
XEODesign, Inc.

Nicole Lazzaro, the founder (in 1992) and President of XEODesign, Inc., has twenty years expertise in Player Experience Design (PXD) for mass-market entertainment products. Widely recognized as one of the top women working in video games and a pioneering, leading figure in mobile and social games, Fast Company considers Nicole one of the 100 most influential women in high tech, and Gamasutra voted her one of the Top 20 women working in video games. Nicole has spoken at the US State Department, and has been cited by Wired, Fast Company, ABC News, CNN, CNET, The Hollywood Reporter, and Red Herring. She has improved over 100 million player experiences and has worked with EA, Ubisoft, D.I.C.E., Lucas Arts, Disney, PlayFirst, The Cartoon Network, and Nickelodeon on such popular franchises as three of the Myst series, Diner Dash, Fusion Fall, Mavis Beacon Teaches Typing, Jeopardy Online, as well as creativity coaching for the designers of The Sims.

Nolan Bushnell

Nolan Bushnell
Father of the Video Game Industry

Mr. Bushnell is best known as the founder of Atari Corporation and Chuck E. Cheese’s Pizza Time Theater, and is justifiably revered as the “Father of the Video Game Industry”. Over the past 20 years, he has founded numerous companies, including Catalyst Technologies, the first technology incubator; Etak, the first car navigation system whose mapping is still the basis for car navigation systems today; Androbot, a personal robotics company; and ByVideo, the first online ordering system (1982), which allowed customers to order and pay for product from kiosks.

Bushnell holds several patents on some of the basic technologies for many of the early video games developed and is also the inventor or co-inventor of numerous worldwide patents in various other fields and industries.

Over the years, Bushnell has received numerous awards of distinction, including being named ASI’s “Man of the Year” in 1997, as well as being inducted into the “Video Game Hall of Fame”. In January 2000 Bushnell became one of the first 50 inductees into the Consumer Electronics Association’s “Hall of Fame”, which gave public recognition to his significant contributions to 20th Century technology, and was named one of Newsweek’s “50 Men That Changed America”. Bushnell is also highlighted as one of Silicon Valley’s entrepreneurial icons in “The Revolutionaries”, a historical view of Silicon Valley, which is part of the renowned Tech Museum of Innovation in San Jose, California. In March of 2009 Bushnell was honored with the British Academy of Film and Television Arts’ Fellowship Award, the highest accolade the Academy bestows, for his outstanding creative contribution to the Video Games Industry. And in June 2010 he was awarded the LARA Lifetime Achievement Award, presented to him by the German Games Award for his outstanding achievements in the International Games Industry. Currently a biopic about Bushnell, tentatively titled “Atari”, is in pre-production. The property was acquired by Paramount Pictures and is set to star Leonardo diCaprio.

Bushnell received his B.S. in Electrical Engineering from the University of Utah, where he is a “Distinguished Fellow”, and also attended Stanford University Graduate School. With a passion for enhancing and improving the educational process and a desire to motivate others, Bushnell frequently lectures at major universities and conferences throughout the United States, inspiring others with his views on entrepreneurship, creativity, innovation and education.

Peter Relan

Peter Relan
Founder & Chairman
YouWeb

Peter is the Founder and Chairman of YouWeb, the groundbreaking techology incubator that incubated OpenFeint (acquired in May 2011 by Japanese gaming company GREE for $104 million), CrowdStar (one of the leading companies in mobile social gaming), iSwifter (The “Netflix” for Rich Interactive Flash, Java, PC Apps streamed from the cloud to any mobile device), and Spaceport.io (The mobile development and cross platform runtime engine for the Flash developer ecosystem, with Live Updates to support Games as a Service). Peter’s experience in social mobile gaming dates back to the first release of a social mobile game on the iPhone, since Aurora Feint, one of the apps available on the Apple App Store on launch day in July, 2008, was built at YouWeb.

Before founding YouWeb, Peter was founder and CEO of Business Signatures, the first online consumer fraud detection solution based on detecting “signatures” through click stream query processing in real time. Business Signatures raised over $10 million from TPG Ventures and Walden International, and was acquired in 2006 by Entrust, a public security software company.

Prior to Business Signatures, Peter was founding CTO for two years at Webvan Group, which filed for the largest IPO in Silicon Valley in 1999 ($8B). Peter was responsible for a 400 person organization that built one of the most sophisticated supply chain platforms in the world in a record 12 months.

Before his entrepreneurial career, Peter was a technology executive at Oracle, where he was founding vice president of its Internet Division, and Hewlett-Packard, where he was principal architect of the OpenView enterprise platform.

Rich Wong

Rich Wong
Partner
Accel

Richard joined Accel in 2006, with a focus on mobile, software, and energy technologies. Rich currently serves on the board of Google’s AdMob, the mobile advertising player, Parature, a leader in SaaS based customer support, SunRun, the leading provider of residential solar power, and Getjar Networks, the largest mobile development community and open mobile app store. Prior to Accel, Rich was SVP/GM of Products at Openwave and previously GM of Messaging Products, and Chief Marketing Officer at Openwave. Previously Rich was EVP/GM at Covad Communications, the DSL provider. Preceding Covad, he was a management consultant for McKinsey & Company and started his career as a Brand Manager at Procter & Gamble Rich holds a B.S. in Materials Science and Engineering from the Massachusetts Institute of Technology and received his MBA from the MIT Sloan School of Management.

Rob Wyatt

Rob Wyatt
Chief Scientist
Otoy

Rob is a hardware and software engineer responsible for OTOY core architecture as well as research and development of new and emerging technology. Prior to OTOY, Rob was the system architect of the original Xbox at Microsoft where he also worked on DirectX and the Windows kernel. Later he was a founding member of the Sony ICE team and performed system level analysis of the early PS3 hardware. Rob was the lead architect of the in house PS2 and PS3 game engines at Insomniac, used by mega-hit game series Ratchet and Clank and Resistance. Rob is a 26 year veteran of the games industry.

Sana Choudary

Sana Choudary
Co-Founder & CEO
YetiZen

Over the last few years Sana has been called on for her expertise in virality, engagement, monetization, and community marketing to help game companies achieve success with their social games. In the process she has been actively engaged in game design and development with some of the most competent and innovative game designers, artists, and developers in the world as well as formed a team of seasoned professionals that have prior experience from companies like Zynga, Hive7, and several wave 2 Facebook games. Together the team has worked with large companies such as MTV network’s AddictingGames and Shockwave properties as well as smaller studios such as Lazy8Studios.

Sana is the founder and CEO of YetiZen, a startup accelerator program focused entirely on game studio and platforms startups. YetiZen helps startups in building and strengthening their business models, marketing strategies, and accelerating their overall health towards a successful market position. They also facilitate funding companies for profitability and/or exit. If you are the founder of a game startup do check them out at www.yetizen.com

Shervin Pishevar

Shervin Pishevar
Managing Director
Menlo Ventures

Shervin joined Menlo Ventures in 2011 and focuses on the social web, consumer internet and mobile. Before joining Menlo, Shervin was chief application officer and GM at Mozilla Corporation after spending most of his career as a serial entrepreneur and angel investor. Companies Shervin founded have reached an aggregate of 100 million users across companies like Social Gaming Network (now Mindjolt), Webs.com, Hyperoffice and Hotprints and he raised over $50m for those companies. Shervin angel invested in over 40 companies including Aardvark (sold to Google), Milo.com (sold to eBay), Likealittle (LAL), Qwiki, Medialets, Milk, SolveMedia, Gowalla and SpruceMedia. Shervin serves on the advisory board of Comscore (NASDAQ: SCOR). Shervin is one of 10 members of the UN Foundation’s Global Entrepreneurs Council, serves as an Entrepreneurial Ambassador on several State Department delegations and at the President’s Summit on Entrepreneurship. Giving back is very important to Shervin and is the reason he dedicates time to traveling abroad to Africa to volunteer with Invisible Children and charity:water. Shervin is a graduate of the University of California (BA, Interdisciplinary Studies Field Major), a published researcher in JAMA and Neuroscience Letters and the author of several US patents.

Si Shen

Si Shen
Co-Founder & CEO
Papaya Mobile

Shen Si is the co-founder and CEO of PapayaMobile, the leading mobile social gaming platform for Android. Before starting PapayaMobile, Si worked at Google for 5 years. She was the product lead for mobile in Google Beijing and she was a product manager for search and mobile advertising in Google’s Mountain View headquarters. Si got her master’s degrees in Computer Science, Management Science and Engineering from Stanford, and her bachelor’s degree in Computer Science from China’s Tsinghua University.

Steve Perlman

Steve Perlman
Founder & CEO
OnLive

Steve Perlman, OnLive founder, president & CEO, is an entrepreneur and inventor devoted to pioneering Internet, entertainment, multimedia, consumer electronics and communications technologies and services. Best known for the development of QuickTime®, WebTV® and Mova® Contour™ facial capture technologies, he has over 30 years of technology development experience, over 20 years of start-up experience and a track record of bringing media-rich products and services quickly to market. In addition to having founded and operated multiple startup companies, Steve has been a Microsoft division president and a principal scientist at Apple Computer.

Suli Ali

Suli Ali
Co-Founder and CEO
TinyCo

Suli is co-founder and CEO of TinyCo, a San Francisco-based mobile gaming company that has launched five top-grossing iOS titles including Tiny Zoo, Tiny Chef and Tap Resort. TinyCo also recently announced their TinyFund, a $5 million fund to help promising mobile game developers bring hits to market.

Previously, Suli founded social applications start-up Esgut in 2007, which was acquired by Social Gaming Network in 2008. Esgut created hit social apps like Superlatives and Entourage. Prior to founding Esgut, Suli worked at Microsoft as an engineer in the Windows division and as a PM on the Windows Home Server product for 3.5 years. Suli studied Computer Science at Georgia Tech, graduating in 2003.

Suli is co-founder and CEO of TinyCo, a San Francisco-based mobile gaming company that has launched five top-grossing iOS titles including Tiny Zoo, Tiny Chef and Tap Resort. TinyCo also recently announced their TinyFund, a $5 million fund to help promising mobile game developers bring hits to market.

Previously, Suli founded social applications start-up Esgut in 2007, which was acquired by Social Gaming Network in 2008. Esgut created hit social apps like Superlatives and Entourage. Prior to founding Esgut, Suli worked at Microsoft as an engineer in the Windows division and as a PM on the Windows Home Server product for 3.5 years. Suli studied Computer Science at Georgia Tech, graduating in 2003.

Teemu Huuhtanen

Teemu Huuhtanen
Executive VP Business Development
Sulake Corporation

As executive vice president, Business Development and Communications, Sulake Corporation, Teemu Huuhtanen is instrumental in leading the continued development and growth of Finnish-based Sulake’s top property, Habbo Hotel, the world’s largest virtual community and social game for teenagers. Huuhtanen is responsible for cultivating relationships with major music, television and motion picture studios, as well as retail, fashion and sports industries, to generate relevant and interactive brand partnerships. His mission is to bring real-world mainstream entertainment properties and brands that are important to Habbo’s teen user base into the virtual community. Huuhtanen also oversees global public relations efforts for Sulake Corporation. He leads the Sulake team responsible for the company’s communications and PR.

Tim Chang

Tim Chang
Partner
Norwest Venture Partners

Tim brings a combination of operational, technical and international business experience to Norwest Venture Partners. Tim focuses on investments in mobile, gaming, digital media, and also leads NVP’s investment practice in China and Asia-Pacific. Tim’s venture investments have generated more than $1.3B in M&A exit value. Tim led NVP’s investments and serves on the board of directors in AdChina, PCH International, AllReach Media, Lumos Labs, Brite Semiconductor and 3jam. He also led NVP’s investments in BranchOut, a career networking application for social networks and social media, as well as in ngmoco (acquired by DeNA) and Playdom (acquired by Disney), two of the premier leaders in social gaming. Tim is a board observer working closely with Borqs, deCarta and Veveo.

Tim holds an MBA from Stanford Graduate School of Business, where he was an Arjay Miller Scholar, and an MS in electrical engineering/system engineering as well as a BS in electrical engineering from the University of Michigan. Tim is also an accomplished musician and currently performs with BlackMahal and Coverflow.

Tim Merel

Tim Merel
Founder/Managing Director
Digi-Capital

Tim has experience in games, apps, digital media/services and tech/telecoms from both investment banking and industry, with education in software engineering, law and business from Yale and Sydney University. Tim is a global super-connector, with C-level relationships across start-ups, high growth independents, corporates and VC/private equity. Tim leverages his knowledge, relationships and ideas within and across regions in America, Asia and Europe for M&A, investment and strategy, using his experience from 60 engagements globally. Tim is recognised as a global games investment expert, equally comfortable at discussing deal structures, strategy, operations or technology. Prior to investment banking, Tim worked for News Corporation and Ernst & Young in America, Asia and Europe.

Trip Hawkins

Trip Hawkins
Founder
EA Games

Trip Hawkins, founder and CEO of Digital Chocolate, also founded and built Electronic Arts. Best known for Millionaire City, MMA Pro Fighter , Rollercoaster Rush and Tower Bloxx, Digital Chocolate led all software companies in App Store downloads in 2009 and in 2010 has been the fastest-growing maker of Facebook social games with virtual goods. Hawkins got the world’s first college degree in video games and was the first game business executive named to the Hall of Fame by the Academy of Interactive Arts and Sciences. The inventor of three patents and the NanoStar virtual goods platform, he has also led the design and production of many hit games including John Madden Football.

Walter Luh

Walter Luh
Co-Founder and CEO
Ansca Mobile

Corona is a cross-platform app development software that eliminates technical barriers to creating rich mobile apps, empowering thousands of developers to rapidly deploy apps across iOS and Android. Corona-powered apps have surpassed 17 million downloads in 2011 alone, including top 10 games like Float, Blast Monkeys, and #1 chart-topping Bubble Ball developed by a 14-year-old.

Previously, Walter served as lead architect of the Adobe Flash Lite engineering team. With over a decade of R&D experience, he has a proven track record of shipping successful products from mobile runtimes like Flash Lite to industry-standard desktop products such as Adobe Illustrator and Apple’s Final Cut Pro.

Walter holds an MS in Computer Science from Stanford University, and BS in Physics from Swarthmore College.

Wibe Wagemans

Wibe Wagemans
Humming Bird
Rovio

Wibe is the Humming Bird for Rovio and leads global brand advertising and analytics at Rovio based in the US. Previously, Wibe oversaw international marketing for Bing for mobile and pc and served 8 years at Nokia as a senior marketing executive, reporting to the Business Group Executive Board with expat assignments in the Netherlands, Belgium, Finland, and the US. Prior to Nokia, Wibe held various sales and marketing positions at The Gillette Company. Wibe studied at Radboud University in the Netherlands (MSc) and participated in MBA programs at universities in Stockholm and Tokyo. Has lived and worked in 6 countries and speaks Dutch, English, German, French, Swedish, and Japanese.

Yukari Kane

Yukari Kane
Staff Reporter
The Wall Street Journal

Yukari Iwatani Kane is a staff reporter with the Wall Street Journal in San Francisco. She has been writing about technology for nearly 15 years and has covered everything from telecoms to consumers electronics to video games in Chicago, San Francisco and Tokyo. She currently focuses primarily on Apple and the industries it is involved in. She was named as a 2011 Gerald Loeb Award co-finalist for her work on the Wall Street Journal’s What They Know privacy series. Prior to the Wall Street Journal, she worked for Reuters and U.S. News and World Report.

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