How low-end smartphones could democratize education in rural China

Roughly 70 percent of China’s population lives in rural areas. This also means that more than 70 percent of China’s students live in rural areas, making up some 160 million students of compulsory-education age. With the rapid decline of the price of smartphones to sub-$80, there is a huge opportunity to distribute and democratize education to China’s poorest and largest population. Armed with an arsenal of educational applications, smartphones have the capability to be powerful learning tools.

Cinemagram, an app for creating and sharing animated GIFs, adds 1 million users in six weeks

The animated GIF is one of the few native art forms on the web, a delightful micro-movie which has spawned countless memes. Cinemagram combines the stylish filters and simple sharing of Instagram with a app that allows users to turn short three-second videos into animated GIFs. In the six weeks since it was released as a free app on iOS, it has added more than one million users.

Non-gamers, here’s why you should care about games

As an early investor in social gaming, I’m often speaking on panels to audiences of gamers, investors, and game company execs. At one such event —  the Future of Media conference hosted by Stanford’s Graduate School of Business — the opening question was why gaming is relevant to people who are not gamers. The panelists — folks from IGN, Activision, GaiKai, and Riot Games as well as myself — gave some interesting reasons for why non-gamers should care about the game market: