Where would you like to see the next Assassin’s Creed take place? Various talented artists take a stab at some suggestions.
Assassin’s Creed III doesn’t need to just be good, it has to sell. A lot.
At the premiere event for Assassin’s Creed III, freshly minted franchise Creative Director Alex Hutchinson took a break from unveiling a game we want more of to pull back the curtain slightly on a game that will never be. “You tend to play the first draft of a video game,” says Hutchinson, but he intends to deliver something a few revisions down the line. By way of proof, he showed us a four things that didn’t survive the first round of edits.
Here are 10 ways creative director Hutchinson and his team at Ubisoft Montreal plan to take your ho-hum expectations and turn them into pleasant surprises.