In the upcoming console wave, the flexibility of each platform may be equally or more important than hardware power.
The creator of Gears of Wars is finally free to give his thoughts on other shooters.
Don’t worry, just because you didn’t get to watch a VentureBeat reporter on a blind date, or hear our interview with a legendary game developer doesn’t mean you’re not cool. You just can’t sit at our table.
The creator of Gears of War comes out of semiretirement to discuss his future.
Editor’s Pick Game designer Cliff Bleszinski finally takes time out of his semi-retirement to talk about his career, his past persona, Gears of War, and more.
Editor’s Pick Waves of change in the game business could either sweep you aside or take you to a new shore.
Everyone has a list of really important games they just haven’t played, so we tricked some of the most influential people in the industry into revealing their piles of shame.
Gears of War maker Epic Games today announced the departure of design director Cliff Bleszinski.
A new stereoscopic, 3D headset could soon make virtual reality in video games a, well, reality.
Nick “the newibe” Marinelli talks MAGFest: a long weekend of playing the Atari 2600 all the way through the PlayStation 3, listening to bands like Minibosses and Earthbound Papas, cosplaying, attempting game challenges, watching discussion panels featuring Sid Meier and Chris Hazard, and drinking with abandon.
New documentary The Critical Path includes interviews with the technical and creative talents behind today’s most popular video games.
Epic’s upcoming zombie tower defense title utilizes the slick Unreal Engine 4 and is a PC exclusive.
Nineteen big names in gaming answer the question, “What are you most excited to see at E3 this year?”
Tim Sweeney is one of the gods of 3D graphics in video games. He is the founder and chief executive of Epic Games, the maker of blockbuster video games from Unreal to Gears of War. At the upcoming 2012 D.I.C.E. Summit in Las Vegas, Sweeney will be inducted into the Academy of Interactive Arts & Sciences Hall of Fame and he’ll be giving a talk for the first time at the exclusive industry event. Sweeney has led Epic Games for more than two decades and is the technological wizard behind the company’s industry-leading 3D graphics. Not only does Sweeney enable Epic’s designers to create some of the coolest games, which are catalysts for creativity that inspire the rest of the game developers. He also built the Unreal Engine, which Epic licenses to the rest of the game industry, raising the overall graphics quality of many games. Sweeney has led the company in its transition from PC game maker to console game maker and has helped it expand into iPhone and iPad games. Sweeney is a shy programmer, until you get him in a discussion about what is right when it comes to a technology decision. He is an advocate of open technology, and he has played a big role in pioneering 3D graphics. At Raleigh, N.C.-based Epic, his job is to see the future of games and create the technology that will deliver it to consumers’ living rooms with the highest fidelity. We’ll be covering his award ceremony and talk at the Dice Summit, which takes place Feb. 8-10. Meanwhile, we were able to interview him recently. Here’s an edited transcript of our interview with Sweeney.
Editor's Pick Editor note: Some story spoilers.
Gears of War 3 from Epic Games will be one of the game industry’s early seasonal blockbusters when the third-person shooter game debuts on Microsoft’s Xbox 360 Sept. 20. It will set the tone for the console game industry’s all-important holiday selling season. I’ve had a good look at the first act of the single-player version of the game and am happy to report that it won’t be a disappointment. Up until now, Epic has kept the details of the single-player campaign secret.
We saw lots of video games at the E3 trade show in Los Angeles last week.