Josh Feldman, who worked under Tom Hanks, was intimidated by the Halo fan community. But that didn’t stop him from making the live-action web series Halo 4: Forward Unto Dawn.
Everyone has a list of really important games they just haven’t played, so we tricked some of the most influential people in the industry into revealing their piles of shame.
During a question-and-answer panel discussion at the Rooster Teeth Expo, 343 Industries addressed fan concerns about the Call of Duty-ification of Halo 4. The developer pointed to another, much older arcade game as the true source of their inspiration.
Further details about the much-anticipated Xbox 360 shooter Halo 4 have emerged today, breaking down the schedule of the episodic Spartan Ops downloadable content and providing some multiplayer details.
Right from Halo’s very beginning, Franchise Development Director Frank O’Connor has served as the keeper of the keys. Now, in Halo 4, he’s launching a new chapter of the Master Chief’s saga with a new company, a new team, and a new philosophy.
The story of Halo 4 won’t be over when you finish that fight. Taking place six months later, the four-player co-op Spartan Ops missions will drop five new missions every week as part of an animated episodic series…for free.
Nineteen big names in gaming answer the question, “What are you most excited to see at E3 this year?”
With Halo 4 coming in November, Microsoft is going all-out with the transmedia opportunity. The company announced today that it will release a web-based live-action animated series, Halo 4: Forward Unto Dawn.
If you think you got a tough job, try deciphering some game-industry speak. Developers can say a whole lot of nothing and still sound great while doing it. Case in point: Check out the various quotes below from Halo 4 developer 343 Industries. These guys can talk. These guys can tease. And if you’re a hardcore Halo fan, these guys can even get you excited. But what are they really saying??