Dear triple-A game developers: Enough is enough
Our understanding of the average length and cost of games is changing thanks to the successes of indie and mobile.
Our understanding of the average length and cost of games is changing thanks to the successes of indie and mobile.
Shortly before the March 6 release of Street Fighter X Tekken for the Xbox 360 and PS3, players uncovered notable content locked on the retail disc, including 12 previously unannounced characters. Since then, a slew of costumes, character colors, gems, …