Editor’s Pick Zynga’s IPO disappointed in 2011, and now Candy Crush Saga developer King is hoping not to repeat history.
Microsoft is reevaluating its strategy with the Xbox 360 in Japan.
A handful of analysts respond to Sony’s PlayStation 4 announcement.
The Wii mini took the industry by surprise this week, and it has polarized the industry.
Editor’s Pick Our three different reviewers take on separate aspects of Assassin’s Creed III, Ubisoft’s action-adventure game for the Xbox 360, PS3, Wii U, and PC.
Editor’s Pick Our three different reviewers take on separate aspects of Halo 4, the sci-fi first-person shooter for Xbox 360.
The answer to who are the more committed gamers, console or mobile players, might not be as clear-cut as you think.
Apple’s Game Center looks like an afterthought when compared to the success of iTunes, the iPhone, and the iPad.
Editor’s Pick The iPad mini may increase fragmentation, but it is also likely to expand the gaming market, according to many game experts we talked to.
Editor’s Pick Three different reviews, three totally different perspectives on the follow-up to casual gaming king Angry Birds.
In their attempts to reach a wider audience, survival-horror video game developers could be ruining what made their games great in the first place: the horror.
VentureBeat is pleased to announce the latest speakers added to our roster for GamesBeat 2012 in San Francisco on July 10-11. We’re inviting 500 movers and shakers from throughout the games industry — social, mobile, online, and console — to talk about the “Crossover Era”. The game industry as we know it is changing. We’re seeing established companies cross over from one market to another, where once they faced barriers. As companies adapt to change, we are witnessing disruption, change, consolidation, innovation, and the arrival of big money. We’re talking billions of dollars that are at stake.
Nineteen big names in gaming answer the question, “What are you most excited to see at E3 this year?”
Many eyes in the gaming industry will be on THQ on Thursday, Feb. 2 when it releases its financial results for the third quarter of fiscal 2012. The video game publisher’s future has been questioned recently after multiple layoffs, rumors of game cancellations, and poor stock performance.
Sales of the PlayStation Vita portable gaming device in Japan have dropped sharply in its second week on the market, according to sales data from Media Create (translated by NeoGAF).
The legacy of Nintendo’s Game Boy may not end with the 3DS, but two industry analysts suggest the Kyoto, Japan-based company’s line of portable video game players and its ilk may be past their prime.
With the IPOs of Zynga and Nexon this week, the social and online game industries have their first billion-dollar public offerings. May many more follow.
Sony’s PlayStation 3 and Microsoft’s Xbox 360 weren’t designed with a wide array of post-release revenue opportunities in mind, which has caused a number of video game publishers to implement slipshod measures such as online passes or subscription services. This won’t be an issue for the next generation of consoles, with analysts predicting future PlayStation and Xbox devices will provide the appropriate infrastructure for companies like Electronic Arts and Activision to double digital revenue.
Video game console owners are purchasing more and more downloadable content, according to a survey by market analyst firm EER.