Our interview with David Berger, the technical director for Halo 4, reveals how graphics, physics and game play have been totally revamped in the new game.
For better or worse, it seems like big-budget live-action trailers for video games are here to stay. It’s just as well that some publishers are doing them right, as seen in these 10 impressive examples.
The story of Halo 4 won’t be over when you finish that fight. Taking place six months later, the four-player co-op Spartan Ops missions will drop five new missions every week as part of an animated episodic series…for free.
Our GamesBeat team is exhausted after five days of covering the biggest show for game developers in San Francisco. Here’s a day-by-day roundup of the major stories that we wrote from the Game Developers Conference this week. We’ve also thrown in stories from Microsoft’s pre-GDC press event. As you can see, it was a busy week for game news.
If you think you got a tough job, try deciphering some game-industry speak. Developers can say a whole lot of nothing and still sound great while doing it. Case in point: Check out the various quotes below from Halo 4 developer 343 Industries. These guys can talk. These guys can tease. And if you’re a hardcore Halo fan, these guys can even get you excited. But what are they really saying??