Indie developer discusses XBLA holiday sales and the impact (or lack thereof) of review scores January 10, 2013 8:37 AM Sebastian Haley Sebastian Haley LinkedIn Facebook Google Plus Profile Recent Stories: Final Fantasy Online director defends monthly subscriptions in the golden age of free-to-play (exclusive) The Final Fantasy XIV director talks business, gameplay, and doing away with the Final Fantasy logo (interview) Xbox One’s Project Spark may actually live up to its ‘be anything you want it to be’ billing The honest trials and tribulations of an indie game developer.