King.com saw its Facebook desktop player numbers blossom after Candy Crush Saga’s mobile launch

Candy Crush Saga has hit 10 million daily active players and become the largest game on Facebook.

King.com localizing 2 of its hugely popular free-to-play games for Japan and Korea

The developer is preparing Candy Crush Saga and Bubble Witch Saga for release in the two Asian nations.

With Candy Crush Saga launching on mobile, King.com says ad revenue has grown 10X in past year

King.com hopes to parlay its success on Facebook into mobile as its ad revenues increased ten-foll over the last year.

Bubble Witch Saga for iOS is the first mobile game to sync player progress with Facebook

Casual games developer King.com announced that its free-to-play title, Bubble Witch Saga, is now available on the iTunes App Store.

17 reasons to go to GamesBeat 2012

We’ve been writing a lot of posts about our speakers at GamesBeat 2012. But here’s a summary of why we think this is the must-attend game conference for you.

We’re gathering the industry’s top CEOs, entrepreneurs, venture capitalists, investors, journalists, …

The DeanBeat: GamesBeat 2012 to focus on crossover strategies

GamesBeat 2012 is going to be all about crossover strategies. The game industry as we know it is changing. We’re seeing established companies cross over from one market to another, where once they faced barriers. As companies adapt to change, …

At 2.5B games played a month, King.com reaps benefits from its casual Saga titles on Facebook

London-based King.com is launching Candy Crush Saga on Facebook today as part of its bid to capitalize on the shift in audience tastes toward increasingly casual games. Since debuting its first social network title last fall, King.com has become the …