GamesBeat weekly roundup: Blizzard hacked, Nividia earnings rise, and more bad news for Zynga

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.

The golden age returns? Seamus Blackley’s Innovative Leisure mobile game startup raises seed round (exclusive)

Innovative Leisure has raised a seed round to fund its "new arcade" mobile games.

GamesBeat 2012 roundup: The Crossover Era, Ouya, the iPad as this generation’s console

The GamesBeat 2012 conference called on speakers from the hottest mobile, social, PC, and console companies to debate new ways to stay on pace with changing consumer tastes and platforms. Here is a collection of the stories out of this year's event.

Dean Takahashi’s opening comments for GamesBeat 2012

Welcome to our fourth annual GamesBeat conference. I’d like to thank everyone who got us here. Matt Marshall, Alicia Saribalis, Stacy Cohen, Elyssa Thorp, Shannon Dow, Garrett McCullum, Jason Spangenthal and the rest of our great VentureBeat business staff. On …

17 reasons to go to GamesBeat 2012

We’ve been writing a lot of posts about our speakers at GamesBeat 2012. But here’s a summary of why we think this is the must-attend game conference for you.

We’re gathering the industry’s top CEOs, entrepreneurs, venture capitalists, investors, journalists, …

The EA-Activision legal feud takes unexpected twists

The lawsuit over the breakup of Infinity Ward and Activision Blizzard has been a proxy war between two industry giants.

But this week, the legal case took some new turns. For a while, it looked like Activision would prevail, but …

The DeanBeat: GamesBeat 2012 to focus on crossover strategies

GamesBeat 2012 is going to be all about crossover strategies. The game industry as we know it is changing. We’re seeing established companies cross over from one market to another, where once they faced barriers. As companies adapt to change, …

The DeanBeat: GamesBeat 2012 in July will focus on disruption, change, and innovation

We’ve unveiled our first speakers and other details for our fourth annual game conference, GamesBeat 2012. Our roster of speakers includes Will Wright, creator of blockbuster video games from Sim City to The Sims and Spore. Wright is now the …

The DICE Summit in pictures (photo gallery)

Here’s our photo gallery from the DICE Summit 2012. This year’s conference drew more than 700 game industry luminaries to a wide variety of talks on the art and science of making video games.…

The DeanBeat: DICE Summit entices the game industry’s insiders to Vegas

The DICE Summit (Design, Innovate, Communicate, Entertain) is well under way this week, bringing some of the game industry’s best minds together in Las Vegas for a few days of networking, thinking, talking, back-slapping, and partying. Staged by the Academy …

The makers of Asteroids, Centipede, Missile Command: iPhone is like an ’80s arcade

According to the creators of legendary hits like Battlezone, Asteroids, and Centipede, the iPhone is a whole lot like the old arcades of the 1970s and 1980s.

Game-makers are learning lessons from the history of the arcades and using them …

GamesBeat weekly news roundup

Here’s some of the stories that ran only on GamesBeat this week. We’re running more stories exclusively on the GamesBeat section of VentureBeat now, particularly when the stories are mainly of interest to game readers. The broader interest stories are …

Xbox co-creator Seamus Blackley launches mobile-game startup with Atari arcade veterans

Seamus Blackley, the co-creator of the Xbox, passionately believes that gameplay will triumph in the game business. That is why he and his new startup are relying on a team of famous designers from Atari to make a series of …

Get the e-book of “Xbox: The Making of a Bad-Ass Machine”

To mark the 10th anniversary of Microsoft’s Xbox, VentureBeat’s lead games writer Dean Takahashi wrote an epic two-part story on the history of the video game console. The articles were a huge hit with VentureBeat readers, but we thought the …

The making of the Xbox: Microsoft’s journey to the next generation (part 2)

Update: Don’t like page breaks? This two-part series is now available as an e-book for the Amazon Kindle.

Editor’s note: This story is the second of two pieces on the 10th anniversary of the launch of Microsoft’s Xbox video game 

The making of the Xbox: How Microsoft unleashed a video game revolution (part 1)

Update: This two-part series is now available as an e-book for the Amazon Kindle for your reading comfort.

Editor’s note: This story is the first of two articles on the 10th anniversary of the launch of Microsoft’s Xbox video game