If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.
Editor’s Pick Innovative Leisure has raised a seed round to fund its “new arcade” mobile games.
The GamesBeat 2012 conference called on speakers from the hottest mobile, social, PC, and console companies to debate new ways to stay on pace with changing consumer tastes and platforms. Here is a collection of the stories out of this year’s event.
Seamus Blackley, president of Innovative Leisure and co-creator of the Xbox, has assembled a “dream team” of old Atari game designers and assigned them to work with young programmers to develop new arcade-like games for Apple iPads, iPhones and iPod Touches.
We’ve been writing a lot of posts about our speakers at GamesBeat 2012. But here’s a summary of why we think this is the must-attend game conference for you.
The lawsuit over the breakup of Infinity Ward and Activision Blizzard has been a proxy war between two industry giants.
GamesBeat 2012 is going to be all about crossover strategies. The game industry as we know it is changing. We’re seeing established companies cross over from one market to another, where once they faced barriers. As companies adapt to change, we are witnessing disruption, change, consolidation, innovation, and the arrival of big money. We’re talking billions of dollars that are at stake.
Here’s our photo gallery from the DICE Summit 2012. This year’s conference drew more than 700 game industry luminaries to a wide variety of talks on the art and science of making video games.
Here’s some of the stories that ran only on GamesBeat this week. We’re running more stories exclusively on the GamesBeat section of VentureBeat now, particularly when the stories are mainly of interest to game readers. The broader interest stories are running on VentureBeat as well. And please visit the GamesBeat section to catch up on game news. We’re ramping up our game coverage, so you’ll find more and more news at GamesBeat.
Seamus Blackley, the co-creator of the Xbox, passionately believes that gameplay will triumph in the game business. That is why he and his new startup are relying on a team of famous designers from Atari to make a series of games for the Apple iPhone and iPad.
Editor's Pick To mark the 10th anniversary of Microsoft’s Xbox, VentureBeat’s lead games writer Dean Takahashi wrote an epic two-part story on the history of the video game console. The articles were a huge hit with VentureBeat readers, but we thought the depth and breadth of Dean’s reporting was worthy of a of a full book.