Now that work is done on The Cave, designer Ron Gilbert is moving on from Double Fine Productions.
After a year of hope and speculation, GamesBeat has learned that Minecraft creator Markus "Notch" Persson will no longer personally finance a sequel to Double Fine's much-loved action-platformer, Psychonauts.
Gas Powered Games founder Chris Taylor seeks to raise $1.1 million from fans for his new project.
Big failures and surprise successes marked 2012 for the games industry.
The curiously strapping Tim Schafer shares his thoughts on modern music and being open with your fans.
Nintendo is making the Wii U eShop experience painless for indie developers. How about Microsoft and Sony?
GamesBeat would like to remind its American readers that your civic duty entails more than just buying Halo 4. So put down that controller and go vote for the next president of the United States!
The Psychonauts designer will act as the charity events master of ceremonies.
With a few changes to the rules, Kickstarter hopes to remind creators and backers exactly what makes the website special.
Magic Pixel Games has created KickAssist, a site that publicizes three Kickstarter games every two weeks and gives them a headstart.
Double Fine Productions scored $3M from Kickstarter, but it also has other sources of revenue to keep its indie games in production.
New documentary The Critical Path includes interviews with the technical and creative talents behind today's most popular video games.
Developers are learning that they can go to their fans, not merely the big publishers, to obtain funding for their games.
We’ve been writing a lot of posts about our speakers at GamesBeat 2012. But here’s a summary of why we think this is the must-attend game conference for you.
We’re gathering the industry’s top CEOs, entrepreneurs, venture capitalists, investors, journalists, …
Adventure game grandfathers Tim Schafer (Grim Fandango, Full Throttle) and Ron Gilbert (Maniac Mansion, Monkey Island) recently held a special media event at Double Fine Productions' San Francisco headquarters to unveil the developer's latest offering: The Cave.
Maker Faire is a do-it-yourself cultural celebration. In this year's fair, video games had a small, but remarkable presence that provided some insight into the history of the medium.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.
Who says that time is a healer? Stainless Games certainly don’t think so, as they’ve demonstrated by lovingly digitizing Double Fine Production’s Tim Schafer for their Carmageddon Kickstarter campaign, then running him over. Three times.
Is Kickstarter the answer for would-be developers who want funding for their dream game idea? Here are five developers whose projects never launched.
Gabriel Knight creator Jane Jensen’s Kickstarter reached its goal of $300,000 over the weekend, which means adventure game fans will now have two new titles to look forward to in the near future.
Now that the project is fully funded, …