Veteran adventure game designer Ron Gilbert leaves Double Fine Productions

Now that work is done on The Cave, designer Ron Gilbert is moving on from Double Fine Productions.

Exclusive: Minecraft’s Notch no longer funding Psychonauts 2

After a year of hope and speculation, GamesBeat has learned that Minecraft creator Markus "Notch" Persson will no longer personally finance a sequel to Double Fine's much-loved action-platformer, Psychonauts.

Dungeon Siege developer Chris Taylor launches Kickstarter for Wildman title

Gas Powered Games founder Chris Taylor seeks to raise $1.1 million from fans for his new project.

Double Fine’s unusually tough Tim Schafer on dancing games and being the anti-Willy Wonka (interview)

The curiously strapping Tim Schafer shares his thoughts on modern music and being open with your fans.

Nintendo and Wii U eShop impressing indie developers faster than Microsoft and Sony

Nintendo is making the Wii U eShop experience painless for indie developers. How about Microsoft and Sony?

Games and industry figures discuss Election 2012

GamesBeat would like to remind its American readers that your civic duty entails more than just buying Halo 4. So put down that controller and go vote for the next president of the United States!

Kickstarter lays down the law: ‘We’re not a store’

With a few changes to the rules, Kickstarter hopes to remind creators and backers exactly what makes the website special.

KickAssist will bring attention and dollars to small Kickstarter game projects

Magic Pixel Games has created KickAssist, a site that publicizes three Kickstarter games every two weeks and gives them a headstart.

TheDeanBeat: Kickstarter isn’t indie gamemaker Double Fine’s only funding route

Double Fine Productions scored $3M from Kickstarter, but it also has other sources of revenue to keep its indie games in production.

Critical Path documents the brilliance of game creators with personal video interviews

New documentary The Critical Path includes interviews with the technical and creative talents behind today's most popular video games.

17 reasons to go to GamesBeat 2012

We’ve been writing a lot of posts about our speakers at GamesBeat 2012. But here’s a summary of why we think this is the must-attend game conference for you.

We’re gathering the industry’s top CEOs, entrepreneurs, venture capitalists, investors, journalists, …

Ron Gilbert and Double Fine go adventuring in The Cave (preview)

Adventure game grandfathers Tim Schafer (Grim Fandango, Full Throttle) and Ron Gilbert (Maniac Mansion, Monkey Island) recently held a special media event at Double Fine Productions' San Francisco headquarters to unveil the developer's latest offering: The Cave.

The past, present, and future of video games at the DIY-focused Maker Faire 2012

Maker Faire is a do-it-yourself cultural celebration. In this year's fair, video games had a small, but remarkable presence that provided some insight into the history of the medium.

GamesBeat Weekly Roundup

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.

Carmageddon devs run over Double Fine’s Tim Schafer in the name of Kickstarter

Who says that time is a healer? Stainless Games certainly don’t think so, as they’ve demonstrated by lovingly digitizing Double Fine Production’s Tim Schafer for their Carmageddon Kickstarter campaign, then running him over. Three times.

5 Kickstarter games we may never see

Is Kickstarter the answer for would-be developers who want funding for their dream game idea? Here are five developers whose projects never launched.

Adventure game veteran Jane Jensen reaches Kickstarter goal

Gabriel Knight creator Jane Jensen’s Kickstarter reached its goal of $300,000 over the weekend, which means adventure game fans will now have two new titles to look forward to in the near future.

Now that the project is fully funded, …