Will Harbin, CEO of Kixeye, says that self-publishing will give you control of your destiny.
As these two giants fling accusations of stolen trade secrets and shady business practices against one another, we can learn some valuable lessons from the fallout.
From game violence to sex chat, game companies got into hot water in 2012.
Kixeye claims that it is actually Zynga that is attempting to steal trade secrets.
Kixeye chief exec Will Harbin says, “Zynga is burning to the ground and bleeding top talent, and instead of trying to fix the problems — better work environment and better products — they are resorting to the only profit center that has ever really worked for them: their legal department.”
Editor’s Pick Will Harbin says he extinguished a “micro culture” that had exhibited embarrassing and offensive conduct in the wake of a contractor’s claims that he was subjected to racial discrimination.
Three employees and a manager are out after an investigation into racism charges, Kixeye CEO says.
Kixeye CEO Will Harbin says the company has taken substantial corrective action and has no tolerance for racism in the workplace
Kixeye recruits a general manager away from Zynga so he can make “real” games.
Jim Veevaert has crossed over from making games like Halo 3 to Zynga’s social games like Ruby Blast. He says he’s never going back.
Editor's Pick We had a great time at our well-attended GamesBeat 2012 conference last week talking about the road ahead in games and the Crossover Era. Here’s a summary of some of the sharpest thinking we heard at this year’s event, which made clear that change is spilling over into all sectors of gaming.
Facebook’s been good to Kixeye. In our fireside chat with chief executive Will Harbin, he explains how the social hardcore gamemaker is branching out.
Kixeye branching away from Facebook to browsers and continuing its pursuit of hardcore gamers.
Crossing over from an existing market to an emerging one is what our GameBeat 2012 conference is all about. We’re seeing this trend play out in every segment of games.
GamesBeat 2012 is going to be all about crossover strategies. The game industry as we know it is changing. We’re seeing established companies cross over from one market to another, where once they faced barriers. As companies adapt to change, we are witnessing disruption, change, consolidation, innovation, and the arrival of big money. We’re talking billions of dollars that are at stake.
Facebook paid more than $1.4 billion to game developers (and other app makers) in 2011, according to a Facebook talk at the Game Developers Conference this morning.
Kixeye, a developer of social games on Facebook for core gamers, announced today that it has raised $18 million in its third round of funding led by Jafco Ventures.
Facebook game makers frequently each other of copy-catting games. The latest accusation comes from Kixeye, which says that heavily-funded Kabam has blatantly copied Kixeye’s big hit Backyard Monsters.