More briliance. Wright discusses game design, the importance of community, next-generation consoles, and more.
The creator of SimCity and The Sims talks about the state of the game industry and the art of game design.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
Wright says he loves playing World of Tanks, which is like a "first person shooter for old people."
Editor's Pick It's easy to take shots at Riccitiello's record, but his successes and failures were complex.
The creator of the original SimCity sits down to talk with the lead designer on the latest SimCity.
Google Glass and self-driving cars top our list of things we want to use soon.
Editor's Pick Before you read our forecast for 2013, take a look at how we did on last year's predictions.
Valve co-founder Gabe Newell is being honored for his contributions to the gaming industry at the 16th D.I.C.E. Awards on Thursday, Feb. 7, 2013.
Will Wright will be free to work on game ideas again.
Editor's Pick Linden Lab is releasing new "shared creative spaces" outside of its Second Life virtual world.
New documentary The Critical Path includes interviews with the technical and creative talents behind today's most popular video games.
We had a great time at our well-attended GamesBeat 2012 conference last week talking about the road ahead in games and the Crossover Era. Here’s a summary of some of the sharpest thinking we heard at this year’s event, which …
We examined many investment issues at GamesBeat 2012. This week's DeanBeat distills them to the 10 most important.
The GamesBeat 2012 conference called on speakers from the hottest mobile, social, PC, and console companies to debate new ways to stay on pace with changing consumer tastes and platforms. Here is a collection of the stories out of this year's event.
Legendary game designer Will Wright is so cool that even his PowerPoints are fascinating.
GamesBeat 2012: In Will Wright's vision of the future, the player is the game.
Welcome to our fourth annual GamesBeat conference. I’d like to thank everyone who got us here. Matt Marshall, Alicia Saribalis, Stacy Cohen, Elyssa Thorp, Shannon Dow, Garrett McCullum, Jason Spangenthal and the rest of our great VentureBeat business staff. On …
We’ve been writing a lot of posts about our speakers at GamesBeat 2012. But here’s a summary of why we think this is the must-attend game conference for you.
We’re gathering the industry’s top CEOs, entrepreneurs, venture capitalists, investors, journalists, …
Game pioneer and SimCity creator Will Wright was enthusiastic about pioneering a new concept in games dubbed “personal gaming,” where developers use mobile and social data to create a game that is targeted at just one person. To do that, …