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Civil Engineer and freelance writer. He writes about videogames, and draws a webcomic about the experiences he lives in his pixelated world.

stories by Daniel Castro

What Batman did for video games

Every now and then, I get to talk to my students about video games. They've all played Battlefield and Call of Duty, and the conversations always veer toward the latest Halo, Grand Theft Auto, or whatever big sequel is coming out. But when I bring up Batman: Arkham Asylum or its follow-up, Batman: Arkham City, I always hear the same old thing. "I’ve heard it’s great, but I haven’t tried it yet."

Getting to the End of an Eternal Sonata

There has been a lot of discussion about the current status of Japanese developers and their games these last days here in Bitmob. In this debate I felt initially sided to comply with the idea that Japanese developers have been lacking the great performances they were known for back in the good old days; I even went as far as agreeing with Keiji Inafume’s statements on the matter.

Achievements for Idiotic Teammates in Halo

You know, I still love the Halo franchise. While the newest iterations have had disappointing campaign modes, my undying love for the series mostly remains for the multiplayer component of every new game. I know it’s not perfect — in fact, it’s far from it — but it’s fun, mind-numbing fun, and it keeps me entertained for hours.

Features All Online Games Should Have

Thanks to the Internet, we’re able to play our favorite multiplayer games with people from all around the globe. That’s something we couldn’t have even dreamed of doing just a couple of decades ago. But now we have to face the fact that with every online match we have, there’s a chance we’ll bump into some jerks we’d never want to meet in the first place, let alone share our free time with.