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University of Missouri alum. Host of the Gamers on the Go podcast and co-host of the World 8 podcast.

Add me on XBL: Chal00pacabra
Or Steam: Chaloopacabra

Location:Columbia, MO

stories by Chase Koeneke

Chase Koeneke’s Top 10 of 2012

In January, I made a list of all the games I knew I wanted this year: The ones I was sure would be locks for the top spots in my Game of the Year list. This list was dominated by big-budget sequels like Borderlands 2, Assassin’s Creed 3, and Halo 4.
Now in December, I look at my GOTY list, and it looks nothing like the January one. Some early locks scraped by (Borderlands 2), some just barely missed the cut (Halo 4), and one in particular was gravely disappointing (Assassin’s Creed 3).
It was a surprising year, and I couldn’t be happier.

Gaming Bitmob: How to make the front page

Writing a story and having it make the front page of Bitmob brings about a great feeling, one I have been lucky enough to experience on a number of occasions. In the interest of sharing that feeling with my fellow Bitmob community members (especially the newer ones), I thought I’d present a few tips I’ve gathered in my two-and-a-half years writing for this site.

Xbox SmartGlass might just save the Wii U

At Microsoft's 2012 Electronic Entertainment Expo (E3) press briefing, the company introduced a new technology called Xbox SmartGlass. What appears to be an app for tablets and smartphones will allow you to tie your console experience to other related content, such as in-game maps and information about the game you are playing or the show you are watching. 

2011 Year in Review: Chase Koeneke Edition

I had considered writing a year in review earlier, but it wasn’t until I read Daniel Feit’s that I became motivated enough to actually go through with it. While I keep a list of games I conquered over the year, I wanted something a bit more personal and thorough to act as a record of 2011: The games I played (both old and new,) the events that affected me, and whatever else I found important enough to touch upon.

A Wish List for Fire Emblem 3DS

After reading Patrick Molloy’s strategy-RPG article, I was inspired to go back to two of my favorite game franchises: Advance Wars and Fire Emblem. While on the surface, these games are extremely similar; they have key differences that make each unique and fun in their own right.

How should a game journalist be judged?

I don’t much care for Leigh Alexander. Not in a “I’d spit in her face if I saw her” type way – can’t really think of anyone I’d do that to actually – but in a way that makes me actively avoid things of which she’s taken part. I find her writing to be too childish and her views to be in perpetual opposition to mine.

A Last Hurrah for the DS: Monster Tale

With the 3DS in stores and in people’s hands, it’s only a matter of time before Nintendo begins their eventual ratcheting down of support for the DS line. Despite the lack of a great launch lineup (although I would whole-heartedly recommend Super Street Fighter 4 3D and Tom Clancy’s Ghost Recon: Shadow Wars,) the Big N has a ton of quality games coming out in their ever-expanding “launch window.”

Why game music matters

Kotaku’s Stephen Totilo recently posted an article claiming that video-game music is not as important as many people believe it to be. For those lacking the time or interest to read his entire argument, here’s an abridged version:

Gaming growing pains: Puberty

In Mark Diagle’s recent article “The Big Bang Theory: Symptom of a larger problem, perception,” Mark finds that the CBS sitcom “The Big Bang Theory” shows gamers in a negative light and is actually holding us back from achieving equality in the minds of the mainstream.

Why I’m not buying OnLive

OnLive, on paper, is a really great idea. For those of us — myself included — without hulking towers of full of graphics cards and RAM, we now have an opportunity to play a game like Crysis without fear of a complete computer meltdown. All it really takes is a halfway decent broadband connection and you too can enjoy all the latest games on even the most underpowered of netbooks, smartphones, or your own T.V.

Why Fighting Games DON’T Suck: A Counterpoint

In a recent Examiner.com Chicago article, Alexander Hinkley told us "why fighting games suck.” I’m not sure why he did this. Maybe he thought we were all having a bit too much fun with our Street Fighters and our Tekkens. Maybe he wanted to sound cool by going against the grain. Whatever the reason, I found his blitzkrieg on the genre quite unfounded and felt a response necessary. I strongly urge readers to at the very least skim his article before reading further to provide you a bit of context.

Podcasting Dos & Don’ts

I love podcasts of all kinds, especially video game podcasts. I truly believe they are the next step in video game journalism. Unfiltered opinions, usually glazed in a hilarious, metaphorical candy shell, a podcast is a source of news and entertainment. If you’ll excuse another candy metaphor, it’s the Reese’s Peanut Butter Cup of the gaming media.