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Location:East Anglia, England

stories by Joe Pring

Games don’t need action to be entertaining

Telltale Games' The Walking Dead reinforces the importance of mature storytelling. Should developers take note and stop placing so much emphasis on action over narratives?

How the survival-horror genre lost its way

A recent foray into PC gaming has reignited my frustrations with survival-horror and convinced me that stagnation has crept its way into the sub-genre.

You see, a few weeks back, I came upon the YouTube channel of one MarbleHornets, the creator …

More games should be reinvigorated from a different development perspective

Halo 4 is the best entry in the series since the release of Combat Evolved. No, this doesn't mean I think all of the Halo games released between the two aren't worthy of praise, on the contrary, every one of …

Do Japanese developers really need to westernize their games?

It feels like just yesterday that I was sat in my living room watching my brother play Sonic 3 and Knuckles on the Mega Drive as a wide-eyed child. The tropical colors of Angel Island and mood-lifting music were simply …

The paradox of player-choice driven game endings

This article contains minor spoilers for Deus Ex: Human Revolution and Mass Effect 3.

I'm guilty of blaming game developers for creating unsatisfactory conclusions to otherwise outstanding stories that, quite frankly, deserve much, much better. You see, I recently revisited Eidos …