stories by Ethan Clevenger

Metal Gear Rising and the DLC problem

Forgive me for beating a dead horse here, but Metal Gear Rising is showcasing a particularly awful kind of DLC.

Not only is this DLC being pushed, with screenshots, a solid two weeks before release, but the DLC is VR …

Video games, art, an acceptable hobby and bringing the world together

 

Without much thought, art brings to mind paintings and sculptures, and over time it's grown to include music, and perhaps more begrudgingly books, while film continues to carve a niche in the world of "art".

Why have the last …

Beheading enemies can only push Darksiders so far

 

Darksiders is a hack-and-slash title from Vigil Games that released in 2010. The obvious goal was to develop a God of War-like game to span the entire console market starring a theologically-rooted badass with vengeance on his plate. Its …

Playstation All-Stars Battle Royale is trying to separate itself

 

There's been lots of anticipation and skepticism mounting as the release day for Playstation All-Stars Battle Royale gets closer, and many in the community are getting their first real taste of gameplay as the beta opened up to to …

Warlords: The wrong place at the right time

 

In 1980, a game called Warlords from the video game dreadnought Atari started popping up in arcades, with a version later arriving on the Atari 2600, in which four players pitted off in castles bouncing fireballs back and forth in …

The Wii U is a stopgap at best

Last week, Nintendo unveiled a slew of details about its upcoming Wii U console. Here’s the important stuff:

There will be two versions available: The base $300 model (which comes with the system, a GamePad, and a few other things …

Lights, Camera, Party struggles to break into a stalemate genre

 

From the inception of the Wiimote through the latest Kinect developments and even the in-between PlayStation Move, consoles have been plagued by shovelware – games designed to take advantage of a new and in many ways gimmicky feature. Red …

Papo & Yo and complicated relationships

 

If you haven’t heard, Papo & Yo is the story of a boy, Quico, and his large rhino-like friend, Monster. Monster likes to eat poisonous frogs that make him catch fire and become hostile to Quico. Quico is searching …

Video games have more storytelling potential than any other medium

Recently, I came across Ico: Castle in the Mist, a novelization based on the critically acclaimed PlayStation 2 title Ico. This struck me as odd. I picked up the book and gave it a once over, and after a couple of …

The Tetris effect: How a game can alter the way you look at life

If you haven’t heard of it, the Tetris effect occurs when one devotes an excessive amount of time to an activity or game, and it begins to overtake the sufferer’s thoughts and dreams. It’s named for the classic block-stacking puzzler Tetris. …

Changing the Model: Keeping AAA Afloat

There has recently been talk of the evolving landscape of video games and the future of the triple-A model. With indie studios like thatgamecompany pushing our concepts of games and price points while OUYA is raking in cash hand-over-fist on …