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Headline Comments VB / GB Views in Last 90 Days Published  
·Twitter is gaming’s new platform for conversation View Comments     7 February 3, 2013
·Cubicle culture and the potential of indie games to tell stories differently View Comments     9 January 31, 2013
·A history of bodies: Video game violence and the player View Comments     2 December 19, 2012
·Think of the children: an examination of gaming’s use of children as morality gauging devices View Comments     18 December 5, 2012
·Why some video game adaptations are better than their source material View Comments     6 December 3, 2012
·A crowded year: Javy’s top 5 games of 2012 View Comments     6 November 29, 2012
·My childhood, Bullfrog Productions, and a game called Maia View Comments     6 November 16, 2012
·Office Space: Undead Style! View Comments     6 November 15, 2012
·A boy’s world: video games need more strong female protagonists View Comments     5 November 10, 2012
·Grand Theft Auto IV and the whims of lady luck View Comments     6 November 9, 2012
·Underwater levels need to disappear from games View Comments     4 November 1, 2012
·Etch-a-sketch: a brief, disheartening experience with fanboys, sexism, and xenophobia View Comments     0 October 30, 2012
·Gaming rhetoric: The Stanley Parable in the classroom View Comments     72 October 27, 2012
·Does Hotline Miami glorify violence? View Comments     21 October 26, 2012
·My biggest gaming disappointment of 2012: Or how Starbreeze Studios broke my little black heart View Comments     4 October 18, 2012
·Dishonored and Spec Ops: The Line do gore right View Comments     54 October 16, 2012
·Holding Up: Grand Theft Auto: Vice City View Comments     22 October 13, 2012
·Jaffe, you so crazy (or not): Storytelling in video games View Comments     2 October 12, 2012