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Headline Comments VB / GB Views in Last 90 Days Published  
·Twitter is gaming’s new platform for conversation View Comments     11 February 3, 2013
·Cubicle culture and the potential of indie games to tell stories differently View Comments     9 January 31, 2013
·A history of bodies: Video game violence and the player View Comments     1 December 19, 2012
·Think of the children: an examination of gaming’s use of children as morality gauging devices View Comments     11 December 5, 2012
·Why some video game adaptations are better than their source material View Comments     7 December 3, 2012
·A crowded year: Javy’s top 5 games of 2012 View Comments     3 November 29, 2012
·My childhood, Bullfrog Productions, and a game called Maia View Comments     3 November 16, 2012
·Office Space: Undead Style! View Comments     4 November 15, 2012
·A boy’s world: video games need more strong female protagonists View Comments     6 November 10, 2012
·Grand Theft Auto IV and the whims of lady luck View Comments     5 November 9, 2012
·Underwater levels need to disappear from games View Comments     4 November 1, 2012
·Etch-a-sketch: a brief, disheartening experience with fanboys, sexism, and xenophobia View Comments     2 October 30, 2012
·Gaming rhetoric: The Stanley Parable in the classroom View Comments     70 October 27, 2012
·Does Hotline Miami glorify violence? View Comments     27 October 26, 2012
·My biggest gaming disappointment of 2012: Or how Starbreeze Studios broke my little black heart View Comments     6 October 18, 2012
·Dishonored and Spec Ops: The Line do gore right View Comments     39 October 16, 2012
·Holding Up: Grand Theft Auto: Vice City View Comments     18 October 13, 2012
·Jaffe, you so crazy (or not): Storytelling in video games View Comments     2 October 12, 2012