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Headline Comments VB / GB Views in Last 90 Days Published  
·Twitter is gaming’s new platform for conversation Add a Comment     8 February 3, 2013
·Cubicle culture and the potential of indie games to tell stories differently Add a Comment     45 January 31, 2013
·A history of bodies: Video game violence and the player Add a Comment     6 December 19, 2012
·Think of the children: an examination of gaming’s use of children as morality gauging devices Add a Comment     13 December 5, 2012
·Why some video game adaptations are better than their source material Add a Comment     2 December 3, 2012
·A crowded year: Javy’s top 5 games of 2012 Add a Comment     2 November 29, 2012
·My childhood, Bullfrog Productions, and a game called Maia Add a Comment     6 November 16, 2012
·Office Space: Undead Style! Add a Comment     4 November 15, 2012
·A boy’s world: video games need more strong female protagonists Add a Comment     8 November 10, 2012
·Grand Theft Auto IV and the whims of lady luck Add a Comment     8 November 9, 2012
·Underwater levels need to disappear from games Add a Comment     22 November 1, 2012
·Etch-a-sketch: a brief, disheartening experience with fanboys, sexism, and xenophobia Add a Comment     3 October 30, 2012
·Gaming rhetoric: The Stanley Parable in the classroom Add a Comment     64 October 27, 2012
·Does Hotline Miami glorify violence? Add a Comment     25 October 26, 2012
·My biggest gaming disappointment of 2012: Or how Starbreeze Studios broke my little black heart Add a Comment     5 October 18, 2012
·Dishonored and Spec Ops: The Line do gore right Add a Comment     23 October 16, 2012
·Holding Up: Grand Theft Auto: Vice City Add a Comment     19 October 13, 2012
·Jaffe, you so crazy (or not): Storytelling in video games Add a Comment     0 October 12, 2012