Video games are often released in glitch-riddled, nearly unfinished states and fixed later through patching. Why is this acceptable in video games and not with any other form of entertainment?
stories by Jesse Meixsell
It’s no secret how much resentment the gaming press and community holds against publishers for their rather shady DLC practices. A recent DLC announcement for a personal favorite game series reminds me of how we – as consumers- let them get away with it.
The term “fanboy” is often thrown around as a cheap insult among gamers without realizing what it’s meant to imply in the first place.
Fans of the Left 4 Dead series are undoubtedly excited for the next game, but the nature of its reveal has been less than honest.
Publishers might have a hand in pressuring Microsoft and Sony to abandon used games on their next-gen consoles.
The story of BioShock Infinite delves into subjects that were formerly unknown to video game narratives.
When a long-lasting series becomes outdated, developers often attempt to update it for a new generation. But is the industry holding itself back by rehashing old concepts and ideas?
A common critique in video games reviews is whether or not a sequel or reboot lives up to a series previous installments? Is this a fair tactic, or are certain titles being shunned based upon bias?
Downloadable content is rarely what it should be, but we can change this for the better.
Sales in the video game industry rely largely on preorders. But is it really worth emptying your wallet on a blind purchase?
When developers reboot a long standing franchise of games, certain factors determine its level of success with fans or lack thereof.
While the launch of the Wii U was successful, it seems as though the console has gone dormant at an early age.
A reflection on the current state of video games, the industry, and its reputation in the eyes of the mainstream media.
Just as certain games hold their rightful place in history, certain quotes and sayings have also managed to leave their mark.
What was once a regular part of gaming may disappear entirely in the next generation.
The Walking Dead was one of the most successful games of 2012, but other than a gripping and compelling story, has the title done anything gameplay-wise to earn such praise?
With the growing popularity of video games, are we favoring friendlier, more streamlined gameplay over real challenge?
A mysterious error has rendered a portion of Halo 4 completely unplayable to a large number of people.