Profile picture of Steven

Just a student trying to say some interesting things. I also blog over here: agamerandascholar.com

Location:Chicago

stories by Steven Lauterwasser

Mass Effect shows that moral choice systems in games need to improve

Most moral choice systems suck. What's wrong with them, and what would make them better?

Honoring your game characters’ deaths is about respecting yourself

Reloading a save to undo the consequences of your decisions breaks the implicit narrative contract between game and player.

What makes a solder’s loss acceptable in XCOM: Enemy Unknown?

I, along with many of you (I imagine), have sunk endless hours into XCOM: Enemy Unknown since its release, desperately trying save the world from an ever intensifying alien invasion. And, as much as I try and stay true to …

We shouldn’t need psychic powers to learn a game’s controls

The most important thing about a video game’s control scheme is not the controls themselves, it’s the player's relationship to them. If people don't understand how to play a title, they will never get far enough to care.

Upon its …

Music, context, and Mass Effect’s Mission Complete screen

The music in the Mass Effect trilogy backs some of the most epic, poignant, and beautiful moments in recent gaming memory. Anyone whose played it will not soon forget the soaring strings and strident trumpets which helped make each game's …

The Immorality of Marketing

 

There is a problem in videogame marketing today. This problem is Dante's Inferno. This problem is that one Dead Space 2 commercial. This problem is booth babes. This problem is that a significant portion of game marketing is not …