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Headline Comments VB / GB Views in Last 90 Days Published  
·A girl named Luka… View Comments     8 April 8, 2014
·Shouldn’t there be less secrecy in game development? View Comments     14 October 16, 2013
·Grand Theft Auto: Sacrificing social issues for gameplay View Comments     5 September 23, 2013
·Gone Home (PC) review View Comments     7 August 19, 2013
·The emotional impact of Papers, Please View Comments     176 August 13, 2013
·The length of a game shouldn’t determine its quality View Comments     3 July 7, 2013
·Boss Fights – My Plea to Developers View Comments     7 April 22, 2013
·Evoland’s creative concepts take players through a history of RPGs View Comments     2 April 15, 2013
·A Gamer’s Lament of April Fool’s Day View Comments     0 April 1, 2013
·Tomb Raider charts a course through the dissonance of story and gameplay View Comments     2 March 14, 2013
·Tomb Raider: What Lara’s hair looks like with TressFX View Comments     298 March 7, 2013
·Character design: A small change can make a huge difference View Comments     72 February 26, 2013
·Why backwards compatibility isn’t that important View Comments     7 February 16, 2013
·Tutorials have gone a little overboard View Comments     0 February 8, 2013
·Violent Games and Me View Comments     1 January 29, 2013
·My memories of Halo 2 and the MLG View Comments     23 January 27, 2013
·The Wii U’s Major Problem View Comments     0 December 6, 2012
·Stop Hiding Scenes in the Credits View Comments     0 December 2, 2012
·Halo 4 Review – An Interesting New Direction View Comments     1 November 17, 2012
·Games need to stop with the chosen-one heroes View Comments     3 November 15, 2012
·Metro 2033 proves that difficulty enhances narrative-based games View Comments     515 November 2, 2012
·How Being A Teetotaler Inspired My First Immersive Gaming Moment View Comments     1 September 26, 2012
·Dead Space is the perfect template for a modern survival-horror game View Comments     7 August 28, 2012
·Some of Ubisoft’s PC piracy is its own fault View Comments     5 August 27, 2012
·The Duldrums of an Interminable Gaming Backlog View Comments     1 August 15, 2012
·Binary Domain Review – Third Person Shooting Meets Japanese Craziness View Comments     3 July 13, 2012
·One Circle Pad Is Plenty, Thanks View Comments     0 July 8, 2012
·Zanarkand View Comments     0 July 5, 2012
·Commercials in My Video Games? No Thanks. View Comments     0 May 25, 2012
·Personal Attacks Instead of Product Reviews Are Not Alright View Comments     0 April 20, 2012
·Gamer entitlement is becoming a problem View Comments     13 April 12, 2012
·Norman Jayden’s True Addiction View Comments     74 January 26, 2012
·Time to Party Like It’s 19…No, I’m Not Going to Make That Joke View Comments     0 January 19, 2012
·Shadows of the Damned – A Unique Experience View Comments     1 January 14, 2012
·Star Wars: The Old Republic — old-school socializing is a good thing View Comments     0 January 5, 2012
·I Heard A Rumor… View Comments     0 December 10, 2011
·Proprietary storage for consoles is bad for gamers View Comments     14 December 5, 2011
·Jamestown: Legend of the Lost Colony (yes, it’s a video game…) View Comments     1 December 1, 2011
·Two Personas For the Price of One View Comments     0 November 30, 2011
·When Hate Gets In The Way View Comments     0 November 24, 2011
·A Masochistic Gamer is Me View Comments     4 November 23, 2011
·The Reality of Today’s Reviews View Comments     0 October 27, 2011
·Activision’s Interesting View on Advertisment View Comments     0 September 26, 2011
·Why I Play Video Games View Comments     0 September 20, 2011
·Why are video-game characters always depicted as perfect? View Comments     0 September 19, 2011