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Headline Comments VB / GB Views in Last 90 Days Published  
·A girl named Luka… View Comments     22 April 8, 2014
·Shouldn’t there be less secrecy in game development? View Comments     2 October 16, 2013
·Grand Theft Auto: Sacrificing social issues for gameplay View Comments     3 September 23, 2013
·Gone Home (PC) review View Comments     13 August 19, 2013
·The emotional impact of Papers, Please View Comments     195 August 13, 2013
·The length of a game shouldn’t determine its quality View Comments     13 July 7, 2013
·Boss Fights – My Plea to Developers View Comments     18 April 22, 2013
·Evoland’s creative concepts take players through a history of RPGs View Comments     3 April 15, 2013
·A Gamer’s Lament of April Fool’s Day View Comments     1 April 1, 2013
·Tomb Raider charts a course through the dissonance of story and gameplay View Comments     4 March 14, 2013
·Tomb Raider: What Lara’s hair looks like with TressFX View Comments     344 March 7, 2013
·Character design: A small change can make a huge difference View Comments     76 February 26, 2013
·Why backwards compatibility isn’t that important View Comments     7 February 16, 2013
·Tutorials have gone a little overboard View Comments     0 February 8, 2013
·Violent Games and Me View Comments     1 January 29, 2013
·My memories of Halo 2 and the MLG View Comments     39 January 27, 2013
·The Wii U’s Major Problem View Comments     1 December 6, 2012
·Stop Hiding Scenes in the Credits View Comments     1 December 2, 2012
·Halo 4 Review – An Interesting New Direction View Comments     0 November 17, 2012
·Games need to stop with the chosen-one heroes View Comments     7 November 15, 2012
·Metro 2033 proves that difficulty enhances narrative-based games View Comments     364 November 2, 2012
·How Being A Teetotaler Inspired My First Immersive Gaming Moment View Comments     1 September 26, 2012
·Dead Space is the perfect template for a modern survival-horror game View Comments     7 August 28, 2012
·Some of Ubisoft’s PC piracy is its own fault View Comments     8 August 27, 2012
·The Duldrums of an Interminable Gaming Backlog View Comments     3 August 15, 2012
·Binary Domain Review – Third Person Shooting Meets Japanese Craziness View Comments     2 July 13, 2012
·One Circle Pad Is Plenty, Thanks View Comments     0 July 8, 2012
·Zanarkand View Comments     0 July 5, 2012
·Commercials in My Video Games? No Thanks. View Comments     1 May 25, 2012
·Personal Attacks Instead of Product Reviews Are Not Alright View Comments     0 April 20, 2012
·Gamer entitlement is becoming a problem View Comments     6 April 12, 2012
·Norman Jayden’s True Addiction View Comments     46 January 26, 2012
·Time to Party Like It’s 19…No, I’m Not Going to Make That Joke View Comments     1 January 19, 2012
·Shadows of the Damned – A Unique Experience View Comments     0 January 14, 2012
·Star Wars: The Old Republic — old-school socializing is a good thing View Comments     0 January 5, 2012
·I Heard A Rumor… View Comments     0 December 10, 2011
·Proprietary storage for consoles is bad for gamers View Comments     95 December 5, 2011
·Jamestown: Legend of the Lost Colony (yes, it’s a video game…) View Comments     6 December 1, 2011
·Two Personas For the Price of One View Comments     0 November 30, 2011
·When Hate Gets In The Way View Comments     0 November 24, 2011
·A Masochistic Gamer is Me View Comments     0 November 23, 2011
·The Reality of Today’s Reviews View Comments     0 October 27, 2011
·Activision’s Interesting View on Advertisment View Comments     1 September 26, 2011
·Why I Play Video Games View Comments     2 September 20, 2011
·Why are video-game characters always depicted as perfect? View Comments     2 September 19, 2011