Occasionally, when people shout “brains!” they’re not zombies looking for a fresh meal. Sometimes they just want to help you grow and learn, and be the best you can be.
Mobile consumer apps have renewed interest in education games, also known as “serious games.”
Developer Vivity Labs is ready to challenge people’s brains on the go with Fit Brains mobile.
Lumosity has quietly amassed more than 14 million members for its brain-training games, which help you improve your core mental abilities. That in turn has enabled the company to raise $32.5 million in a third round of funding today.
Posit Science, one of several companies offering software to strengthen cognitive function and prevent brain deterioration, has raised $5.6 million in a third round of funding to continue product development and ramp up marketing efforts, reports VentureWire (subscription). The San Francisco-based company is coming off its strongest sales quarter yet, but faces a surprisingly crowded field of competition.
I’m not a game designer. But imagine a game creation tool so simple and easy that even I can’t mess it up. Shufflebrain has created this tool as part of a game that transforms photo viewing into a fun experience. Within a few minutes, I created a pattern-recognition game using a template.
The battle of the brain games is underway. Nintendo set this trend in motion when it launched “BrainAge” for the Nintendo DS in 2006. Since then, a number of startups have sprung up and launched additional games aimed at improving the cognitive abilities of gamers with puzzles and brain teasers.
Researchers say that older adults and others can benefit from brain-training exercises.