Sega claims to improve Aliens: Colonial Marines’ visuals on PC with 3.8GB update

The game looks better, but is it too little, too late?

GamesBeat weekly roundup: SimCity plagued by server issues, Ubisoft does not condone whaling

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Aliens: Colonial Marines co-developer TimeGate Studios lays off some staff

TimeGate is preparing for the transition to the next-gen systems by slimming down its staff.

Required Listening: Fire Emblem, Crysis 3, and interview with Tomb Raider composer Jason Graves

Required Listening is a new monthly feature celebrating game music and the people who create it. This month we look at Fire Emblem: Awakening, Aliens: Colonial Marines, Dead Space 3, and Metal Gear Rising: Revengeance and discuss the emotional inspiration for the new Tomb Raider score with composer Jason Graves.

Tomb Raider hurts so good (review)

Don't listen to the controversy. Tomb Raider is a beautiful and brutal journey that easily ranks as one of the franchise's best entries ... assuming you're not too much of a traditionalist.

GamesBeat weekly roundup: Sony reveals PlayStation 4, House GOP blasts game research, and Crysis 3 review

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Aliens, Prometheus, and even Spaceballs: Spot the references in Colonial Marines

Gearbox added plenty of awesome references to the Alien movies in Aliens: Colonial Marines. How many of these did you spot?

GamesBeat weekly roundup: Luigi turns 30, and Obama says we need more gamers

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Aliens: Colonial Marines dev discusses the highs and lows of triple-A development (exclusive)

We speak with Gearbox Software president Randy Pitchford (Borderlands 2 and Aliens: Colonial Marines) about the state of triple-A development and whether big publishers are in this business for the wrong reason.

Aliens: Colonial Marines isn’t the Aliens sequel you wanted (review)

Developer Gearbox has focused too much on providing fan service than including any original or creative ideas of its own.

Origin Stories: How Gearbox got to make Aliens: Colonial Marines

Gearbox CEO Randy Pitchford explains the twisty -- and thoroughly geeky -- path his studio traveled in securing the rights to the Aliens franchise.

Never-ending Xenomorphs — Get the Aliens: Colonial Marines Season Pass for $29.99

Gearbox is planning four expansions for Aliens: Colonial Marines. This is the cheapest way to get them all.

Game industry pros list their most-wanted games of 2013

What's everybody waiting for? We polled some of the most famous names in the game industry to find out about their most anticipated titles of 2013.

GamesBeat weekly roundup: Disney shuts down Junction Point, GTA V delayed

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.

Required listening: Ni no Kuni, Anarchy Reigns, and an interview with Aliens: Colonial Marines composer Kevin Riepl

Required listening is a new monthly feature focusing on game soundtracks and the people who lovingly create them. For the first edition, we'll take a look at Ni no Kuni: Wrath of the White Witch, DmC: Devil May Cry, and Anarchy Reigns, as well as an in-depth interview with Aliens: Colonial Marines composer Kevin Riepl.

Gearbox CEO: ‘Invoking the legacy’ for Aliens: Colonial Marines

Gearbox chief executive Randy Pitchford provides new details on the Aliens: Colonial Marines campaign and talks about keeping the Aliens legacy intact.

The biggest gaming disappointments of 2012

Now that we've reached the end of 2012, it's time to sit back and reflect on all the things that let us down this year. That's totally healthy, right?

Borderlands 2 dev on creating the canonical sequel to James Cameron’s ‘Aliens’ (exclusive)

How do you follow up a game like Borderlands 2? With the canonical sequel to one of the most beloved sci-fi movies of all-time, of course.

Here are the Wii U games you’ll be playing at launch (or close to it)

Nintendo is playing a little loose with its definition of a launch window, but you can still play all of these Wii U games within a few months.