Top gaming technologies of 2012

This year saw the continued evolution of three consumer technologies — autostereoscopy, touch sensing, and motion sense – with direct application in the gaming world.

Mario who? Why Nintendo needs to create new characters

Kids today don’t associate Nintendo with gaming — they’re more likely to know the Angry Birds than Mario or Link. Nintendo needs to follow the examples of the WWE and Disney to remain relevant to other generations.

Zynga is vastly undervalued

How can a company that brings in $1.2 billion a year, and recently cut costs in order to achieve profitability, have a market value that’s effectively zero? It doesn’t make sense. Here’s why Zynga is undervalued — provided it does the right thing next.