Today only 60 million people use augmented reality apps on a regular basis. By 2018, that should hit 200 million, according to a new report by Juniper Research.
Editor’s Pick When Glass Explorer Chris Barrett first received Google Glass, he walked out of Google’s New York offices, got in his car, put the augmented reality headset on, and asked Google a very important question.
“OK Glass, is Glass illegal to wear while driving?”
Which, of course, will compete with Apple’s products.
Sensopia raises $1.2 million in funding to improve reality augmenting app MagicPlan and released a development kit to make it embeddable in other applications.
“It just can’t be the case that people are walking around heads down tapping on a screen,” he says. “That just can’t be the future of the human race.”
Of course, he is 57 years old, was born in the 1950s, and was the CEO of a boring enterprise software company, Novell, before joining the much more au courant Google. But still, he’s right.
The noob “Google Glass or Google Glasses” question sounds like its about to get tougher to answer: Google Glass is going bi.
Google Developers posted pictures today of its super-secret, ultra-confidential, if-you-tell-anyone-about-it-we’ll-kill-you Google Glass Foundry event, where developers got to touch, wear, develop for, and maybe even fondle the hottest Google hardware product ever not yet released.
Guest Post Next year, I predict that augmented reality (AR) will be everywhere. Here are my five reasons why:
In a bid to make augmented reality more than just a buzzword, AR company Total Immersion will make its D’Fusion Studio software free for developers, it said today. The move should remove a significant barrier to entry towards creating augmented reality apps.
Occipital, the company behind the popular panoramic photo app 360 Panorama, announced today that it has received $7 million in first round funding led by Foundry Group.
Augmented reality (AR) company Metaio will show a demo at next week’s Mobile World Congress in which AR on your mobile phone shows you how to change a printer toner cartridge.
Tonchidot, a mobile augmented reality (AR) platform provider, just landed $12 million in second round funding. Several Japanese companies and venture capitalists participated in the round, including mobile operator KDDI Corporation, media conglomerate Recruit Co. Ltd., and mobile advertising company SPiRE.
Ogmento, a New York, N.Y.-based gaming company in the augmented reality scene (a technology that allows users to see virtual data superimposed on views of the real world) has raised $3.5 million dollars in a first round of institutional funding.
Canesta, a startup that makes chips to enable electronic devices to “see” by locating objects in three dimensions, has announced a major partnership today with natural user interface company YDreams to develop augmented reality (AR) offerings.
Metaio has been working hard for 18 months on an augmented-reality (AR) “digital box” for Lego, the Danish toy manufacturer. After being tested in a few locations, the product is now hitting Lego retail stores worldwide, and with it, consumers get a 3D image of what the toy will look like once assembled.