Batman: Arkham Origins hits the repeat button hard (preview)

Batman: Arkham Origins rewinds the Arkhamverse to early in the Dark Knight's career while carbon-copying the gameplay from its predecessors. It's a combination that might just work.

Jade Raymond’s growing empire at Ubisoft (interview)

The well-known game designer started at Electronic Arts, working on The Sims. Now, she's running a Ubisoft studio with 300 employees.

Assassin’s Creed creative director officially returns to Ubisoft after stint with THQ

If you think Assassin's Creed isn't what it used to be, this is good news.

Assassin’s Creed III: The revolution will be gripping but glitchy (review)

A Revolutionary War backdrop and all-new game modes give Assassin's Creed 3 serious lift, but too many technical and design flaws keep it chained firmly to the ground.

The 6 best game endings of all-time (and how BioWare would ruin them)

Video game endings tend to feel a lot like an afterthought. Whereas a bad movie only ever consumes two hours of your life, games can have you playing upwards of 100+ hours before reaching the finale, and quite often that …

Review: Ezio’s not the only thing getting old in Assassin’s Creed: Revelations

Assassin’s Creed: Revelations is the fourth title in Ubisoft’s award-winning, multi-platinum franchise. Developed by multiple internal studios around the globe and spanning more than 400 individual team members, the Assassin’s Creed series needs to sell better than most in order …

Preview: Assassin’s Creed Revelations takes plenty of creative risks (video)

Assassin’s Creed Revelations takes a lot of creative risks, considering it is the fourth installment in a video game series that has sold more than 30 million copies for French game publisher Ubisoft. I’ve had a good look at part …