A look back at how some of the digital people we’ve met over the past eight years have evolved and the wisdom they have for us.
Lead writer Darby McDevitt guides us through some of the challenges of recreating The West Indies in the newest installment of Assassin’s Creed.
The female anatomy in Dragon’s Crown needs a lesson, and our panel of gender-sensitive game characters steps up to ride its controversial art style hard.
A Revolutionary War backdrop and all-new game modes give Assassin’s Creed 3 serious lift, but too many technical and design flaws keep it chained firmly to the ground.
A change in setting has spurred fans to preorder Assassin’s Creed III at almost twice the rate of the previous game, Assassin’s Creed: Revelations.
Everyone has a list of really important games they just haven’t played, so we tricked some of the most influential people in the industry into revealing their piles of shame.
Assassin’s Creed III doesn’t need to just be good, it has to sell. A lot.
Ubisoft’s Uplay service is giving many customers an error that is preventing access to games like Assassin’s Creed Revelations.
More weird copy writing from Walmart.com. Unlike those last ones, however, these are real.
At the premiere event for Assassin’s Creed III, freshly minted franchise Creative Director Alex Hutchinson took a break from unveiling a game we want more of to pull back the curtain slightly on a game that will never be. “You tend to play the first draft of a video game,” says Hutchinson, but he intends to deliver something a few revisions down the line. By way of proof, he showed us a four things that didn’t survive the first round of edits.
French video game publisher Ubisoft reported today that it shipped more than 13 million dance games and 7 million copies of Assassin’s Creed Revelations during its third fiscal quarter ended Dec. 31.
For almost four years, we’ve been building out GamesBeat as VentureBeat’s game channel. We have held three annual GamesBeat conferences where the movers and shakers of the industry talk about the latest trends in games. Now we’re expanding to build an even better GamesBeat.
Assassin’s Creed: Revelations is the fourth title in Ubisoft’s award-winning, multi-platinum franchise. Developed by multiple internal studios around the globe and spanning more than 400 individual team members, the Assassin’s Creed series needs to sell better than most in order to offset its undoubtedly massive production costs. But can Ubisoft sustain such an ambitious annual business model while still keeping the sequels fresh and compelling?
Assassin’s Creed Revelations takes a lot of creative risks, considering it is the fourth installment in a video game series that has sold more than 30 million copies for French game publisher Ubisoft. I’ve had a good look at part of the single-player campaign and it plays better in parts than past games.
Ubisoft unveiled the third chapter of its epic saga featuring ruthless assassin Ezio, Assassin’s Creed Revelations, at the Electronic Entertainment Expo today in Los Angeles, Calif.
The E3 video game trade show will draw about 45,000 attendees to the Los Angeles Convention Center next week. We aren’t sure of all of the big titles being announced, but we attended the pre-E3 judge trip a couple of weeks ago as part of the Game Critics Awards group and we have a good idea of what the big games will be.