Release day daze: How post-launch content sours new games

As iterative releases become more commonplace on all game platforms, they effectively reduce the "complete" feel of the product on day one. Going forward, how will this effect consumers' ideology on a complete retail product, and on the notion that they are simply buying in to an incomplete project?

Gaming art for your Facebook Timeline (Part 1: The Modern Era)

Show your love for modern video games like Asura's Wrath, Rayman Origins, and Dead Space 2 on Facebook with these neat Timeline cover pictures.

GamesBeat Q1 2012 review round-up

A collection of game reviews from the first three months of 2012.

The 6 best game endings of all-time (and how BioWare would ruin them)

Video game endings tend to feel a lot like an afterthought. Whereas a bad movie only ever consumes two hours of your life, games can have you playing upwards of 100+ hours before reaching the finale, and quite often that …

GamesBeat Review Vault

Below you’ll find a listing of every GamesBeat game review to date. They are listed in reverse chronological order with the latest review appearing at the top. Note that the dates listed are for when the review was posted, not …

Top 10 new game brands of 2012

Earlier this month, VentureBeat published a list of 10 of the most anticipated video games of 2012. Some of you had plenty to say about our picks, especially the fact that most of them were sequels. With many established franchises …