GamesBeat Weekly Roundup

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.

GamesBeat Weekly Roundup

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.

GamesBeat Weekly Roundup

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.

GamesBeat Weekly Roundup

If you follow VentureBeat, but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed. With all the PAX East 2012 previews and downloadable game reviews hitting, this was a busy week.

Fixing Skyrim would take a lot of time, according to developer

Bethesda Softworks is undoubtedly looking at numerous game of the year awards for their epic role-playing game The Elder Scrolls V: Skyrim, but their long-running history with releasing utterly broken games continues to dampen any design achievements. While there is no end to the list of complaints, bugs, glitches, exploits, and miscellaneous issues players have experienced, the severe slowdown that’s demolished the playability of the PlayStation 3 version (see video below) has endured the recent patch intended to fix it.

The Elder Scrolls V: Skyrim ships 7M copies, actual sales unclear

Bethesda Softworks, publisher of last week’s long-awaited The Elder Scrolls V: Skyrim, has announced that its latest game has shipped seven million copies globally across the Xbox 360, PlayStation 3, and Windows PC. Digital distribution platforms such as Steam also seem to be counted towards this figure.