If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
We talk to David Cage about what makes his storytelling tick.
It's a game that asks big questions about life and death, all the while straddling the line between "game" and "cinema."
A new trailer for Quantic Dream's Beyond: Two Souls, the developer's PlayStation 3 follow-up to the cinematic Heavy Rain, premiered tonight at New York City's Tribeca Film Festival.
Editor's Pick We weigh the disappointments and the triumphs of Sony's big reveal.
Increasing competition for entertainment time means that games have to reach new and wider audiences.
Game developers love using celebrities' likenesses to shape their heroes and villains. Check out these 21 examples.
We've corralled the entirety of our E3 2012 coverage from the showfloors, meeting rooms, conference halls, and beyond. If you missed out -- or need a refresher -- on GamesBeat's E3 coverage, take a look here!
We analyzed over 16,000 comments on the NeoGAF forums to see how gamers reacted to Sony's E3 2012 press conference.
We left the industry trade show with very different opinions on what we saw. Here are our final thoughts.
With publishers showing so many games in such close proximity, the Electronic Entertainment Expo is a great place to discover the directions that developers are taking the entire industry for the next year and beyond. Inside are eight trends that GamesBeat's writers noticed during the annual trade show.
Editor's Pick Here is our Game of the Show for E3 2012, the industry trade show, along with individual staff picks.
Editor's Pick E3 was once again like Disneyland for tech geeks. Here's the top 10 cool technologies at the video game industry's biggest trade show.
One of the best games of this year’s Electronic Entertainment Expo is Quantic Dream’s Beyond: Two Souls.
Sony unveiled the game at its E3 press conference on Monday, but it also showed an extended demonstration behind closed doors. We got …